d20 System (generic)

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Adventure Atlas: Dragon's Lair

17-01-2010 10:26 | Komentarze: 0
Courageous adventurers could gain great fame and fortune by
slaying the dragon that dwells under the ruins of a past civilization.
Would you march through the only known entrance to challenge
the wyrm, or is there another way in? What other challenges
await in the ruins?

The second installmen...

Relics

17-01-2010 10:24 | Komentarze: 0
Since the dawn of role playing games, magical artifacts have held a special place in the lore of fantasy gaming. Some of the most popular items amongst gamers are powerful, unique artifacts whose detailed histories and unique traits cause them to stand out from the pack of magical swords, potions, a...

Book of Taverns, The

17-01-2010 10:24 | Komentarze: 0
The Book of Taverns contains 10 fully fleshed-out taverns DMs may easily drop into any campaign setting. From the Trireme, a quiet hillside establishment serving world-renowned wines and haunted by a pair of lovelorn ghosts, to The Four Winds, an interplanar watering hole existing in the space betwe...

Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho

17-01-2010 10:23 | Komentarze: 0
Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren't meant to be...

Into the Green

17-01-2010 10:23 | Komentarze: 0
Every campaign setting has a broad section of the map that is simply colored green. This is the wilderness, an unexplored and dangerous area ripe for adventure, but woefully undefined and undocumented. What does this green swath mean, and what can be found there?

Into the Green provides ri...

When the Sky Falls

17-01-2010 10:22 | Komentarze: 0
The sky burns with shooting stars. When some of them hit the ground, the very earth trembles -- and horrifying new creatures and potent magic arise. This event book serves as a guide for DMs and players whose world is struck -- and struck hard -- by a meteor. When the Sky Falls presents a var...

Artifacts of the Ages: Swords & Staves

17-01-2010 10:21 | Komentarze: 0
Ancestral magic swords whose names fill the pages of history, handed down through generations of heroes ... arcane staves of power, crafted by legendary mystics and passed from master to apprentice ... These are staples of fantasy literature-but difficult to recreate in the d20 System. Artifacts of ...

Bow & Blade: A Guidebook to Wood Elves

17-01-2010 10:21 | Komentarze: 0
Arrows fly from the shadows of the trees, blades flash in the twilight, and the wood elves shape the ancient powers of the forest to destroy their foes. This toolkit of player options explores every facet of wood elf characters, proving that game mechanics and evocative flavor can work hand in hand ...

Fang & Fury: A Guidebook to Vampires

17-01-2010 10:21 | Komentarze: 0
Vampire enemies are a staple of fantasy adventure, but the standard race is too powerful for Player Character use in most d20 campaigns. Fang & Fury presents a new race, the vampire scion, which is balanced for play with conventional PC races. These mysterious creatures have their own history, tradi...

Unholy Warrior's Handbook, The

17-01-2010 10:21 | Komentarze: 0
Last year Green Ronin's critically acclaimed Book of the Righteous introduced the holy warrior, a customizable core class that lets you build unique paladins for all the good gods of your campaign. But what of the gods of evil? Surely they are not without their devoted champions, their anti-paladins...

A Magical Medieval Society: Western Europe

17-01-2010 10:20 | Komentarze: 0
A Magical Medieval Society: Western Europe is a 144-page supplement for GMs and players who wish to add a touch of realism to their game. It's designed to provide you flexibility in creating your own world. It provides players and GMs information about the medieval period and how D20 magic wo...

Friends & Familiars

17-01-2010 10:20 | Komentarze: 0
Friends & Familiars is a great book for players and DMs alike. Give your heroes sidekicks, cohorts, unique animal companions, or rare familiars with this collection of characters and critters. Whether you need a helpful character to fill out an incomplete gathering of heroes, or simply a quick and easy familiar with a unique personality and history all its own, this book is sure to come in handy.

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Tournaments, Fairs & Taverns

17-01-2010 10:20 | Komentarze: 0
D20 sourcebook containing various games within the game. Need rules for a card game or a fairground contest for your game? Need a quick archery tournament, or rules for arm-wrestling? Then this is the book for you! Also includes a sample tournament, fair and tavern making full use of these rules and...

Unveiled Masters: The Essential Guide to Mind Flayers

17-01-2010 10:15 | Komentarze: 0
Mind Flayers

The very name conjures up images of slavers and overlords; of ravenous beings with an insatiable appetite for the brains of other creatures. Unveiled Masters: The Essential Guide to Mind Flayers describes in great detail the history, biology, society, and culture of the mind flayers, the penultimate fantasy adversary. Bring new heights of challenge to any d20 campaign with these nefarious masterminds!

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Zahhak - Ashen Waste of the Abyss

17-01-2010 10:15 | Komentarze: 0
Zahhak: The Ashen Waste of the Abyss is the second title of The Planes, a new series of sourcebooks from Mongoose Publishing detailing new and old planes of existence. Designed to be seamlessly slotted into any fantasy-based d20 games system, these sourcebooks provide thousands of new adventure hook...

Feats

17-01-2010 10:15 | Komentarze: 0
Collecting some of the most innovative, exciting, and well-designed feats presented for use in with the d20 system, this volume is the first in a series that promises to be popular with players and DMs. Feats culls the best of the best from a variety of d20 sourcebooks, bringing together a we...

Raise the Dead

17-01-2010 10:15 | Komentarze: 0
Raise the Dead turns death into a chance for adventure! Occasionally, a player character dies. This DM Utility product contains four thrilling quests designed to bring a fallen hero back to life. It includes options for non-good aligned characters and other difficult to raise characters such as druids, rangers and non-humans. This book also allows interesting options for the player of the deceased character.

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Book of Hallowed Might, The

17-01-2010 10:15 | Komentarze: 0
This tome offers exciting options for workers of divine magic - including new spells, classes, magic items and feats. Plus, it includes an all-new look at the paladin class. The Book of Hallowed Might supercharges divine spellcasters, from clerics and priests to paladins, druids, and rangers. And they?ll need that extra edge when it comes time to face off against the most vile forces of darkness....

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Bastards & Bloodlines: A Guidebook to Half-Breeds

17-01-2010 10:14 | Komentarze: 0
The d20 core rules let you play half-orcs and half-elves, but why stop there? Bastards & Bloodlines gives you nearly 30 new half-races to play, including half-trolls, half-nagas, half-giants, and even half-umber hulks! Over a dozen new templates, including half-medusas and half-beholders, add even m...

Spellbound: A Codex of Ritual Magic

17-01-2010 10:14 | Komentarze: 0
Over 150 fully detailed rituals, ranging from simple to epic

An entirely new form of power to be wielded by clerics, druids, wizards, and sorcerers

Ritual skills, feats, magic items, and prestige classes

A complete system of magic suitable for any campaign setting

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Factory

17-01-2010 10:12 | Komentarze: 0
A compendium of magical computers, robots, and dweoware for your d20 campaign

I, Robot. You, Wormfood!

You, too, can make this threat if you're an 8' tall, elementally powered mithrium endoskeleton wrapped in 3 inch thick adamantium plates and sporting 360 degree vision, deflector screens, and t...

Avatar's Handbook, The

17-01-2010 10:12 | Komentarze: 0
Avatars are divine servants of the Lords of Good that can summon celestials to aid them. Powerful avatars can even transform into celestials in combat, channeling divine energy directly from the Heavenly Host. Written by Hammer & Helm author and Dragon Magazine editor Jesse Decker, the Avatar's Hand...

Pocket Magica

17-01-2010 09:54 | Komentarze: 0
Pocket Magica is your indispensable reference guide to the magic items of the d20 System. It collects magic items from the core rules and over a dozen of the best d20 supplements, including Hammer & Helm and Shaman's Handbook. These are arranged alphabetically and by type for easy reference. Like Green Ronin's acclaimed Pocket Grimoires, Pocket Magica is sure to find a permanent place on your gaming table.

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Hero Snare, The

17-01-2010 09:54 | Komentarze: 0
Kobolds. The lowest rung on the humanoid ladder, the laughingstock of the adventuring community. They fall by the score, bleed life after worthless life into the earth, good for nothing but fertilizer for the grasses. They aren't real monsters; they're hardly even pests!

Frankly, Thane Kithslek o...

Heroes of High Favor: Elves

17-01-2010 09:53 | Komentarze: 0
Ancient, alien, immortal, as angels to men, the elves have lived since the world was young and magic was new. For millennia they have studied the arcane arts, setting themselves apart from the petty squabbles of lesser races. What mortal could contest with the oldest and wisest of races, the most powerful of all wizards?

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Allies & Adversaries

17-01-2010 09:51 | Komentarze: 0
A character collection of trusted advisors and cunning foes, Allies & Adversaries is a vital addition to every gamer?s library. Whether you?re a GM looking for a fully detailed villain to add to your arsenal, or a player looking for a ready-made character, this book has what you need, all ful...

Plot & Poison: A Guidebook to Drow

17-01-2010 09:50 | Komentarze: 0
Descend into the depths and learn the secrets of the wickedest race in the Underdark, the drow. Third in Green Ronin's Races of Renown series, Plot and Poison is a rules toolkit for players and gamemasters alike. Dragon Magazine editor Matthew Sernett delves deep into the heart of the drow, providin...

Skreyn's Register: The Bonds of Magic

17-01-2010 09:28 | Komentarze: 0
This d20 character book is packed with 50 pre-generated sorcerers, wizards, clerics, druids, rangers, and paladins. Each one comes complete with full statistics, illustration, description, and background, plus a unique spell, magic item, or feat.

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Guildcraft

17-01-2010 09:16 | Komentarze: 0
Until now, there has been little reason for adventurers to give guilds a second thought. While often seen as places to find goods and services or hirelings, guilds can form the backdrop for many exciting adventures on many fantasy worlds where power and prominence in shaping nations, cities, and cul...

Wrath & Rage: A Guidebook to Orcs and Half-Orcs

17-01-2010 09:02 | Komentarze: 0
The biggest, meanest, dumbest race in d20 is back for another round. The orc has long been a punching bag for fantasy gamers, but not anymore! The orcs (and half-orcs) of Wrath & Rage are stronger, more savage, and more cunning than anything you've faced before. This toolkit for GMs and players is p...

Feuerring: Gateway to Hell

17-01-2010 09:02 | Komentarze: 0
The Planes series

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Wild Spellcraft

17-01-2010 09:01 | Komentarze: 0
Electronic version published by Natural 20 Press.

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Assassin's Handbook, The

17-01-2010 09:01 | Komentarze: 0
The assassin is a killer for hire, a fighter whose strength comes from the element of surprise and from the complete disregard he has for the rules of honorable combat. The Assassin's Handbook, second in Green Ronin's Master Class series, brings back the First Edition tradition of the assassin core ...

Requiem for a God

17-01-2010 09:01 | Komentarze: 0
Malhavoc Press proudly presents the event book, a new concept in roleplaying products by 3rd Edition codesigner Monte Cook. Requiem for a God postulates that a major event has taken place in your campaign -- the death of a divine power.

This d20 event book has everything you need to intro...

Librum Equitis, Volume 1

17-01-2010 09:01 | Komentarze: 0
Developed by Ambient Inc.

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Hammer & Helm: A Guidebook to Dwarves

17-01-2010 09:01 | Komentarze: 0
The hammer-swinging, ale-gulping dwarf is a staple of any fantasy campaign, but there's more to these stout folk than horned helmets and a lust for battle. Hammer & Helm, a player's toolkit packed with character options, explores dwarf culture through a plethora of expertly designed rules by Dragon ...

Pocket Grimoire Arcane

17-01-2010 09:01 | Komentarze: 0
The Pocket Grimoires are your indispensable reference guides to the spells of the d20 System. Each volume collects spells from the core rules and over a dozen of the best d20 supplements, including Green Ronin's Freeport: The City of Adventure. These are arranged alphabetically for easy reference, w...

Pocket Grimoire Divine

17-01-2010 09:01 | Komentarze: 0
The Pocket Grimoires are your indispensable reference guides to the spells of the d20 System. Each volume collects spells from the core rules and over a dozen of the best d20 supplements, including Green Ronin's Freeport: The City of Adventure. These are arranged alphabetically for easy reference, w...

Spells & Magic

17-01-2010 09:00 | Komentarze: 0
Magic is a powerful force in most fantasy worlds, and many are the paths open to those who seek magical power. From the arcane to the divine, Spells & Magic provides information for both players and DMs and is easily useable in any d20 campaign world.

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Secret College of Necromancy

17-01-2010 09:00 | Komentarze: 0
Necromancy. What is it about this word, above so many others, that its merest whisper, a voice on the wind, can so completely inspire terror and revulsion in even the strongest of men? Given the hatred it inspires, what sort of person chooses this dark path? Who among us chooses to be an outcast, a pariah, even a target of the Inquisition? With its dabblings in blood and corrupted flesh, graveyards and abattoirs, unclean spirits and immoral scoundrels, what is the appeal of this dark art?

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All the King's Men

17-01-2010 09:00 | Komentarze: 0
Filled with bizarre characters, twisted plots, and a macabre sense of humor, All the King's Men takes the PCs on a wild romp through the dark underbelly of Hamdon, a fantasy version of renaissance London. When the archbishop turns up dead at the production of the latest play, the acting troup...

Tsar Rising

17-01-2010 09:00 | Komentarze: 0
The Tsar is dead! The cry echoes across Torassia: the cruel tyrant fell in a battle with undead troops, abandoned by the two princes in his time of need. The empty throne creates anarchy and chaos, as the princes and the Tsar's advisor battle for the right to rule. As if that wasn't bad enough, the ...

Shaman's Handbook, The

17-01-2010 01:37 | Komentarze: 0
The Shaman's Handbook, by Dragon Magazine regular and Shadowrun novelist Steve Kenson, is the first volume of Green Ronin's Master Class series. Each book in the series introduces a new core class for the d20 System and provides everything you need to fully integrate that class into your campaign.
...

Armies of the Abyss

17-01-2010 01:37 | Komentarze: 0
Green Ronin took you to the Pit in Legions of Hell, giving devils their due. Now its time to take a tour of the Abyss and get an up-close and personal look at the masters of chaos, the demons. An endless variety of demons populate the infinity of the Abyss, and volume 2 of the Book of Fiends gives y...

Legions of Hell

17-01-2010 01:18 | Komentarze: 0
Chris Pramas is going to Hell...again. The author of the popular AD&D Guide to Hell returns to the pit in this 64-page sourcebook. This time the focus is on the inhabitants of the nine layers. In Legions of Hell, you'll find page after page of new foes, stunningly illustrated by top artists in the field. Full d20 System stats make this book a must for the serious fantasy roleplayer.

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NeMoren's Vault

17-01-2010 01:17 | Komentarze: 0
Includes cardboard counters

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To Stand on Hallowed Ground

17-01-2010 01:17 | Komentarze: 0
Includes adventures The Ghost Machine and Swords Against Deception

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Giant's Skull, The

17-01-2010 01:15 | Komentarze: 0
Includes cardboard counters

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Nature's Fury

17-01-2010 01:15 | Komentarze: 0
Includes cardboard counters

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Arcana: Societies of Magic

17-01-2010 01:15 | Komentarze: 0
Sorcerers and wizards are not the only practitioners of the magical arts. Esoteric orders of arcane initiates push the boundaries of magic beyond the limits of tomes and blood. The Abbey of Green Steel trains monks that pack a magical punch, the Servants of Decay subvert civilization with dark rites...

Silver Summoning, The

17-01-2010 01:15 | Komentarze: 0
Includes counters

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Jade Dragons & Hungry Ghosts

17-01-2010 01:12 | Komentarze: 0
Forest demons, heavenly dragons, shapeshifting foxes, and hungry ghosts thirsty for revenge?all stalk forth from the legends of Asia! Surprise players with bell spirits, bat-ninjas, demonic oni, the Chinese Phoenix, and the legendary Monkey King! These all-new monsters thrive in every environment fr...

Ultimate Character Sheet

17-01-2010 10:27 | Komentarze: 0
The Ultimate Character Record Sheet is sure to become a must for Games Masters and players wanting to take their characters from the page and bring them to life. The Ultimate Character Record Sheet represents the pinnacle of information keeping for Player Characters. Featuring a host of options and ...

Ultimate Games Designer's Companion, The

17-01-2010 10:27 | Komentarze: 0
The fourth Supplementary Rulebook, the Ultimate Games Designer's Companion has landed on my desk, and a real heavyweight it is too! This tome has been designed to be a reference and encyclopaedia of rules for the d20 System, allowing gamers to put together unique scenarios, campaigns, and even full ...

Book of Strongholds & Dynasties, The

17-01-2010 10:28 | Komentarze: 0
Heralding the Classic Play series of d20 sourcebooks, the Book of Strongholds covers everything players need to know about building and operating their own castles, including rules for constructing a stronghold, and updated versions of the Open Mass Combat System and governmental rules.

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Book of Dragons, The

17-01-2010 10:28 | Komentarze: 0
Continuing the Classic Play series and complementing the Slayer's Guide to Dragons, this d20 sourcebook introduces a wide variety of new dragons, along with complete lairs, studies of the effect dragons have on their environment, how they guard their hoards, and the minions they employ and enslave to further their own goals.

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d20 System Character Record Folio, Revised Ed.

17-01-2010 10:28 | Komentarze: 0
You need more than a flimsy piece of paper for your character and that's where the d20 System Character Record Folio comes in. Say goodbye to cramming your notes and magic items onto a single sheet, the folio is designed to handle your character for the entire campaign. Its 16 beautifully designed p...

Player's Archive

17-01-2010 10:28 | Komentarze: 0
Your character is more than a handful of loose pages with scribbles so why are you still using sheets of lined paper to record your characters statistics and deeds? You need something befitting a hero. Something more than plain lined paper available at the local megamart. You need the [t]Player's Ar...

Hamlet of Thumble, The

17-01-2010 10:28 | Komentarze: 0
The first exciting book that MEG and Open World Press are putting out is 1A: The Hamlet of Thumble. This 64-page adventure setting, written by Ed Cha, is flexibly designed for use with a party of good PCs or alternatively a band of evil PCs of 1st or 2nd level. Ready-to-use character sheets for both...

Heroes of High Favor: Halflings

17-01-2010 10:29 | Komentarze: 0
The critically acclaimed Heroes of High Favor series provides inspiring alternatives to the classic races: each book contains a toolkit of additional feats, skills, character concepts, and prestige classes to encourage the exploration of your race's favored class. [t]Heroes of High Favor: Halflings[...

Heroes of High Favor: Gnomes

17-01-2010 10:29 | Komentarze: 0
The critically acclaimed Heroes of High Favor series provides inspiring alternatives to the classic races: each book contains a toolkit of additional feats, skills, character concepts, and prestige classes to encourage the exploration of your race's favored class. Heroes of High Favor: Gnomes...

Book of Unusual Treasures, The

17-01-2010 10:29 | Komentarze: 0
The Book of Unusual Treasures includes material collected from four of Philip J. Reed's best-selling PDFs: 101 Spellbooks, 101 Spell Components, and 101 Mundane Treasures, books I and II. All material is revised, expanded, and illustrated with original artwork. This collection of non-magical treasur...

Noble's Handbook, The

17-01-2010 10:29 | Komentarze: 0
This Master Class sourcebook introduces the noble as a new core class for the d20 System. The noble derives his power from his breeding and influence, as well as the finest training and equipment money can buy. The Noble's Handbook provides everything you need to add this class to your d20 campaign,...

Witch's Handbook, The

17-01-2010 12:16 | Komentarze: 0
The witch is a naturalist spellcaster who casts arcane spells using time-honored hearth wisdom rather than the arcane formulae and elaborate theories of wizardry. The Witch?s Handbook, like other books in the Master Class series, presents a brand-new core class and an array of associated prestige cl...

Viking Age

17-01-2010 12:16 | Komentarze: 1
Add the real barbarians to your d20 campaign, or start a new one among the Norse raiders or their gods! From the team that brought you Celtic Age comes the ultimate guide to Viking reality. Two compete new magic systems: Runic (masculine) and Sejdr (feminine).

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Village of Briarton, The

17-01-2010 12:17 | Komentarze: 0
The Village of Briarton is a village setting book written for the D20 System, and suited for use in any fantasy world.

Whether the characters need a place to rest, recuperate and refit for new adventures, the GM needs a starting point for a new campaign, or the players want a detailed locale from...

Beyond Monks: The Art of the Fight

17-01-2010 12:17 | Komentarze: 0
This d20 sourcebook introduces the new martial artist core class, a dozen prestige classes specializing in unarmed combat, over 100 new feats, and detailed rules for cinematic combats, martial arts, special effects, and more.

Originally published as a PDF by Chainmail Bikini Games

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Agents of Faith: Crusaders of the Gods

17-01-2010 12:17 | Komentarze: 0
Giving the power of the gods to more than just clerics, paladins, and druids, Agents of Faith introduces a system of initiation and devotion that allows characters of any class to fully reap the benefits of their faith. In addition to over 200 divine feats, this d20 sourcebook contains new prestige classes, spells, domains, and rituals to truly craft the power of religion.

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A Lamentation of Thieves

17-01-2010 12:18 | Komentarze: 0
The land of Hawkmoon is a haven of miscreants, highwaymen and
worse. Among the powerful, faceless figures who plot for ultimate
control, none is as feared ? and beloved ? as the dashing Lucre
King. His agents have infiltrated every organization, his shadow
has darkened every heart. Yet one man d...

Cry Havoc

17-01-2010 12:19 | Komentarze: 0
Of all the events that can affect a campaign, war is perhaps the
most complex and deadly. It also proves a boon to GMs and
players alike, who find new adventures, intrigues, and
opportunities on the battlefield. When armies march, nations
tremble and heroes come to the fore.

Following the mod...

Aether & Flux: Sailing the Traverse

17-01-2010 12:20 | Komentarze: 0
When ye planet's breadth reaches the yard arm lines, sound arm's length and furl yer sails, or ye'll fly straight in and meet yer maker.

This product contains a complete d20 System? rules set and everything needed for swashbuckling adventures in a fantasy space environment, including classic to fa...

Torn Asunder: Critical Hits

17-01-2010 12:20 | Komentarze: 0
Don't just beat your opponents into submission, tear them limb from limb! Torn Asunder pulls no punches, providing a realistic and effective injury system for the d20 System, covering all creatures, anatomies, and body types. Included as well are rules for natural healing, scarification, and herbal treatments.

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Old Sage's Almanac

17-01-2010 12:47 | Komentarze: 0
Imagine walking into the local apothecary or wizards den. Then
imagine yourself asking for the latest in ingredients, spell lists, magic
items and trends in the magic trade. What would the shopkeeper give you?
Why, he'd give you the Old Sage's Almanac - a veritable treasure trove of
infor...

Gary Gygax's Living Fantasy

17-01-2010 12:48 | Komentarze: 0
For the vigilant gamer or the driven publisher this tome drives forward the gathering host of information brought to you by the Gygaxian Fantasy World series. From the encampments of common folk and wanderers to the teeming streets of walled towns, this work brings the fantastic world of magic to l...

Black Ice Well

17-01-2010 12:49 | Komentarze: 0
Buried deep beneath the earth, beyond the haunted and malign forest known as the Wormwood, lies Black Ice Well. Once a temple devoted to the Sajaith demon clan, the Well is now a cold and haunted tomb, rumored to be replete with mutant brood and undead horrors. But the greatest terror of the ...

Anger of Angels

17-01-2010 12:50 | Komentarze: 0
The sanctity of Heaven was shattered when prideful angels
rebelled. Though the fallen host was cast out, the battle between
Heaven and Hell rages on, with mortals becoming pawns on
both sides.

Anger of Angels gives you the tools to run a campaign amid
the struggle between Heaven and He...

Path of the Magi

17-01-2010 12:51 | Komentarze: 0
New from Troll Lord Games, Path of the Magi, is a d20 sourcebook of unprecedented depth! In this 150 page case bound book each and every gamer, players and DMs alike, find a wealth of information to play, design or run wizards through the ultimate role playing experience. The first in a serie...

Lost City of Barakus, The

17-01-2010 12:51 | Komentarze: 0
Plunge into the forgotten city of Barakus where only the bold survive! Explore cavernous dungeons, intrigue with wary soldiers and battle horrors from the edge of time. Barakus is an Epic introductory location-based adventure for character levels 1-5, revised for the 3.5 system. This huge adventu...

Psychic's Handbook

17-01-2010 12:51 | Komentarze: 0
Psychic powers may seem like magic, but there?s no reason to treat them as such in your d20 game. The Psychic's Handbook provides a completely independent system for adding psychic abilities to your campaign, abilities which are at once more subtle and wider-reaching than magic, powers with t...

Book of Encounters and Lairs

17-01-2010 12:52 | Komentarze: 0
Continuing the Classic Play series of d20 sourcebooks, the Book of Encounters delivers a wealth of material for Game Masters to use for their campaigns including a mix of encounter tables and scenarios, all compatible with both 3.5 and standard 3.0 editions.

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Mongoose Pocket Player's Handbook

17-01-2010 12:52 | Komentarze: 0
Detailing the bulk of the revised d20 rules, the Pocket Player's Handbook contains all the rules and material players rely on, pared down into an easy-to-carry format.

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Ultimate Monsters

17-01-2010 12:52 | Komentarze: 0
This 256-page d20 tome compiles the most popular creatures, magical beasts, constructs, humanoids, giants, undead, dragons, elementals, and vermin that have appeared in d20 supplements since the game system's inception, all updated to be fully compatible with the new 3.5 revision.

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Lords of the Night: Liches

17-01-2010 12:55 | Komentarze: 0
For millennia, vampires believed they were the true lords of the night. But they were wrong. Older than mountains with goals both alien and unfathomable, Lords of the Night: Liches opens the vault on the most terrifying of the undead - the Arcane Lich.A d20 sourcebook and the continuation of the Darkness Rising series, the Lords of the Night: Liches details the ancient sorcerers and their magic Arcane. Players can obtain some of their incredible magics, or even quest to become liches themselves.

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Naughty & Dice: An Adult Gamer's Guide To Sexual Situations

17-01-2010 12:56 | Komentarze: 0
Naughty & Dice takes a light-hearted yet serious look at the topic of sex in RPGs. The tone of the book is centered around themes of tolerance and respect. It is recommended for mature readers, and is easily adaptable to any roleplaying game system.

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Into the Black: A Guide to Below

17-01-2010 12:57 | Komentarze: 0
Featuring startling new monsters, denizens, and specialized equipment, this d20 sourcebook is an ecology and survival guide for exploring the dark, eerie subterranean world of the underground.

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Doomstriders

17-01-2010 12:57 | Komentarze: 0
Catapults and ballistae are the weapons of yesterday?s armies, impersonal tools of warfare that were imprecise and whose loyalties depended on the crews manning them. Doom Striders presents a new type of weapon designed for more heroic play styles and face-to-face encounters. Whether you?re looking ...

Lore of the Gods, Book 1

17-01-2010 12:57 | Komentarze: 0
Deities from literature and history have long had a place in fantasy campaigns. Egyptian, Greek, Norse and Mesopotamian pantheons all contribute to the lore, superstitions and cosmology that make fantasy role-playing so popular. For the first time in print, these pantheons are presented for the d20 ...

Arms & Armor v.3.5

17-01-2010 12:57 | Komentarze: 0
Weapons and armor are the pulse behind every campaign. Every slash of a blade, crash of a hammer, and whistle of an arrow is an orchestral testament to life and death in the harsh adventuring world. Armor serves as a chronicle, recording every critical blow and explosive spell. Heroes and villains a...

Artifacts & Arcanum

17-01-2010 12:57 | Komentarze: 0
Mysterious machines, enigmatic puzzle boxes, weapons and armor of legendary power, and other ancient relics await you in Artifacts & Arcanum, an amazing collection of 30 unique artifacts, each with it's own detailed history and background. The items presented in this book are devious, unique and unusual, sure to bring something unexpected to any campaign.

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Village of Oester, The

17-01-2010 12:57 | Komentarze: 0
Refugees from the village of Oester have been flooding the city of Calas,
fleeing from an unspeakable terror that has ravaged the northern settlement.
Their faces still show the horror they have endured and their tongues are
silenced by shock and fear. Could it be a plague? Could a terrible monst...

Complete Book of Eldritch Might, The

17-01-2010 12:58 | Komentarze: 0
Magic is the most powerful force in all creation. Herein lie the eldritch secrets to its mastery. This mega-sourcebook from 3rd Edition codesigner Monte Cook introduces incredible facets of magic. Inside, you'll find the incomparable power of soul magic, the secrets of intelligent magic items, and t...

Book of Fiends, The

17-01-2010 12:58 | Komentarze: 0
Devils, demons, and daemons--these are the ultimate servants of evil. Learn all their foul secrets in the Book of Fiends, the definitive sourcebook on these fell creatures. This tome collects Green Ronin's critically acclaimed Legions of Hell and Armies of the Abyss sourcebooks and combines them wit...

Aasimar & Tiefling: A Guidebook to the Planetouched

17-01-2010 12:58 | Komentarze: 0
The latest book in the critically acclaimed Races of Renown series fully details aasimar and tieflings, as well as half-fiends, half-celestials, and many of their cousin races. If you've been looking for an easy way to integrate planar elements into your campaign, look no further. Aasimar & Tiefling is your one stop shop for planar adventuring.

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Thieves' Quarter

17-01-2010 12:58 | Komentarze: 0
Welcome to the fantastic city of Liberty: where life is cheap, and only the bravest - or most foolhardy - venture out alone at night. Modular in design, this d20 sourcebook features two dozen lushly created maps by master cartographer Christopher West, dozens of fully developed NPCs, and extensive encounter tables loaded with adventure hooks.

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Taverner's Trusty Tome, The

17-01-2010 13:00 | Komentarze: 0
Eat, drink and be merry? an invaluable sourcebook for any campaign which features taverns, inns or drinks!
Rowdy, rustic taverns, hot meals, and strong drink* - while popular elements in role playing fantasy, the lack of variety and detail often make this part of the urban crawl somewhat repetitive ...

Frost and Fur: The Explorer's Guide to the Frozen Lands

17-01-2010 13:00 | Komentarze: 0
Everyone knows the arctic can be an unforgiving terrain. But there's much more to the wintry land than cold damage and snowstorms. In Frost & Fur, players and Game Masters alike will find a wealth of information about what the arctic has to offer?and how to survive it.
Inside you'll find new rules f...

City Sourcebook Vol I: NPC's

17-01-2010 13:00 | Komentarze: 0
NPCs for the revised rules! The rules are thick and time is precious! You know you want them and you know your going to need them! NPCs. This book is easy to use, costs little, and is a utility that any and all d20 players and game masters must have and will use! You?ve been there before. Your...

Ultimate Character Concepts

17-01-2010 13:00 | Komentarze: 0
Fully-compatible with the 3.5 revisions, this 256-page d20 sourcebook compiles and expands upon the most popular character concepts, creation options, and customization ideas.

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Gary Gygax's Extraordinary Book Names

17-01-2010 13:00 | Komentarze: 0
With over 100,000 names, name generators, and more, this d20 sourcebook covers a veritable host of nationalities and cultures from Indian, Korean, and Mongol, to Aztec, Medieval English, and Spanish, and introduces the new core class, the Onomancer, featuring new rules on the magic of names and the naming conventions used by powerful magi.

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Chaositech

17-01-2010 13:01 | Komentarze: 0
Chaos seethes with the primal forces of the universe. The strong can harness its power within strange devices unlike anything the world has ever seen: chaositech.
This unique sourcebook from 3rd Edition codesigner Monte Cook introduces chaos powered items that resemble both technology and magic, bu...

Dungeon Crawl Classics #4: Bloody Jack's Gold

17-01-2010 23:19 | Komentarze: 0
A recently acquired map reveals the hidden location of Bloody Jack's vast treasure cache, buried for centuries. But, the priceless hoard will not yield its riches so easily, for the treasure is guarded by cursed, vile minions, and the best way to keep the undead legions well-stocked is to lure unwary treasure-hunters to their death! TSR legend Erol Otus supplies yet another impressive cover for this d20 Dungeon Crawl!

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Dweomercraft: Familiars

17-01-2010 23:22 | Komentarze: 0
They serve yet most often or not they are forgotten, they are part of their master?s lives as much as the air that they breathe. Yet they are often overlooked, they venture deep into danger ? bound to the one they serve, some out of loyalty and love. Others are bound by spells to the will of the one...

Masterwork Maps: Temples & Shrines

17-01-2010 23:22 | Komentarze: 0
This d20 accessory contains over 300 concisely described buildings and areas comprising 30 medieval fantasy religious structures ranging from outdoor shrines to hidden tunnels and grandiose halls. Each structure comes complete with highly-detailed grayscale floor plans, stats for furnishings and buildings, NPC personalities, pantheons, associated deities, historical backgrounds, and more.

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A Magical Society: Ecology and Culture

17-01-2010 23:22 | Komentarze: 0
From a divine perch, map your world and experience tectonics, magical geography, predation, ecological conflict, and cultural development as A Magical Society: Ecology & Culture provides real-world phenomenon for any d20 fantasy game.

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Dungeon Crawl Classics #8: Mysteries of the Drow

17-01-2010 23:22 | Komentarze: 0
Commissioned by a drow housemistress to acquire a mysterious weapon known to be in the hands of her rival, the adventurers must endure a great trek through the Underdark and contend with a powerful lich, svirfneblin, and enemy dark elves in this d20 adventure specifically designed for drow-aligned characters.

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Advanced Player's Manual

17-01-2010 23:22 | Komentarze: 0
This is the second of Green Ronin's Advanced Rulebooks for the d20 System, THE essential supplements of 2004. The Advanced Player's Manual complements the Player's Handbook with new options and abilities. Enhance your d20 fantasy game with luck rules, a new dynamic alignment system, expanded ...

Cavalier's Handbook, The

17-01-2010 23:23 | Komentarze: 0
The Cavalier's Handbook heralds the return of classic chivalric warrior of 1st edition, a class relegated to a mere footnote in the subsequent editions of the world's most popular roleplaying game. More than just a mounted warrior, the cavalier represents excellence in arms, unsurpassed horsemanship...

Corwyl: Village of the Wood Elves

17-01-2010 23:23 | Komentarze: 0
This companion book to Bow & Blade fully details a wood elf village designed to fit easily in any fantasy campaign setting. The remote tree-top village makes an excellent home base for a wilderness-based campaign, or an exotic place for existing characters to visit. The current political and religio...

Dezzavold: Fortress of the Drow

17-01-2010 23:23 | Komentarze: 0
Dezzavold: Fortress of the Drow, Green Ronin's companion book to Plot & Poison: A Guidebook to Drow, fully details a dark elf settlement, with professional maps, locations, fully statted NPCs, and a short adventure. You can send your players against Dezzavold or use it as the backdrop for a d...

Advanced Bestiary

17-01-2010 23:23 | Komentarze: 0
This is the first of Green Ronin's Advanced Rulebooks for the d20 System, the essential supplements of 2004. The Advanced Bestiary features over 100 new templates that put the power back into the hands of the GM. These templates can be combined with monsters from any other source to create an...

Book of Hell, The

17-01-2010 23:23 | Komentarze: 0
Featuring the denizens of the dark spaces which have given rise to many of the greatest fantasy tales every told, this d20 sourcebook details every aspect of the infernal regions, be it lakes of fire and brimstone, the realm of the dead, or the abyss itself.

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Trouble at Durbenford

17-01-2010 23:24 | Komentarze: 0
In the shadows of a great mountain range, on the shores of the cold
waters of Rynas?s Tears, lies the frontier city Durbenford, a community
whose economy rests on its thriving lumber industry. However,
something is in wrong in this idyllic community, something dark and
sinister ? something that requ...

OGL Ancients

17-01-2010 23:24 | Komentarze: 0
Transport your players beyond the medieval to truly ancient times - the rise of the Greek and Egyptian empires! Designed to be played as straight and accurate history or with the inclusion of legend, myth, and magic, players can take the role of the greatest heroes, battling the fates and the gods for family, honor, and wealth.

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Charge!

17-01-2010 23:24 | Komentarze: 0
This d20 supplement introduces the new Soldier core class, and features new feats, prestige classes, and a mass-combat system that can be tailored to meet any desired level of complexity.

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Book of Hallowed Might II: Portents & Visions

17-01-2010 23:25 | Komentarze: 0
Those who serve the gods represent divine power in the mortal world. Theirs is a great responsibility, and an awesome might. This new sourcebook from 3rd Edition codesigner Monte Cook and popular d20 designer Mike Mearls introduces aspects of divine magic never before seen.

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Ancient Kingdoms: Mesopotamia

17-01-2010 23:25 | Komentarze: 0
A city of unspeakable antiquity, buried for centuries beneath the
desert sands, stands revealed deep in the accursed desert known
as the Red Waste. Dare you enter The City That Worshipped a
Thousand Gods, seeking the treasures and relics of its
Hierophants? Beware the lurking terrors of a bygone age...

Relics & Rituals: Olympus

17-01-2010 23:25 | Komentarze: 0
Minotaurs and medusae. Winged sandals, dragon?s teeth and
thunderbolts. The heights of Mount Olympus and the depths of the
Underworld. Journey back to the original age of magic and adventure
? or harness its secrets. The battles, sorcery and challenges of
Greek myth are headed for your campaign!
[t]...

Hyperconscious: Explorations in Psionics

17-01-2010 23:25 | Komentarze: 0
The institution known as the Oraculus splinters, sundering the Seven
Seers. Now, each Lone Seer decries the others as frauds, proclaiming
unique revelations of future eras ? a future that whispers back secrets
of unimaginable power! Are these visions true, or merely nightmareinduced
dreams?
Discover...

Tome of Horrors II, The

17-01-2010 23:25 | Komentarze: 0
Necromancer Games brings you the sequel to the largest monster book in the history of d20 gaming. This tome contains nearly 200 never-before-seen monsters, from the crucifixion spirit to the dreaded encephalon gorger. Completely compatible with revised 3.5 rules. This large collection of monsters ma...

Relics & Rituals: Excalibur

17-01-2010 23:25 | Komentarze: 0
Draw the sword from the stone. Quest for the sacred relics of your faith. Defeat all comers in a tournament of arms. Slay giants and dragons. Command the sorcery of Merlin or Morgan le Fay. Forge your own Camelot - your own legend.
Relics & Rituals: Excalibur is a genre sourcebook, blending ...

Dungeon Crawl Classics #5: Aerie Of The Crow God

17-01-2010 23:25 | Komentarze: 0
An Adventure for Character Levels 7-8
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campa...

Book of the Sea

17-01-2010 23:25 | Komentarze: 0
For a short voyage, the players and Games Master should begin by selecting a ship from the Ships of the Sea chapter, some fittings from the Equipment and Weaponry chapter, and a beginning crew from the Crew chapter, before braving the chapter on Travel by Sea. On the voyage, travellers may encounter...

Dungeon Crawl Classics #6: Temple of the Dragon Cult

17-01-2010 23:26 | Komentarze: 0
An Adventure for Character Levels 8-10
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird camp...

Slaves Of The Moon: The Essential Guide To Lycanthropes

17-01-2010 23:26 | Komentarze: 0
Slaves of the Moon is Paradigm Concepts' fourth sourcebook in the award-nominated Races of Legend series. Designed to put the power of Lycanthropy into the hands of D20 players. Each of the primary wereraces are explored in depth with and option for play from first level onward.
Gamemasters will also benefit from in-depth cultural information and challenging NPC options.

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Bonegarden, The

17-01-2010 23:26 | Komentarze: 0
The Bonegarden is a small nation ruled by the dead, a circular cemetery 1 mile in diameter, surrounded by a magical containment field that keeps its denizens from spilling into the innocent world beyond. Within the gate lies one of the true blights of the Domain of Hawkmoon, an immense graveyard tha...

Advanced Player's Guide

17-01-2010 23:28 | Komentarze: 0
What if your ranger could stop a dragon in its tracks with one wellaimed arrow? What if your wizard used geomancy to cast his spells, or your priest derived her power from relics blessed by the gods? What if you wanted to use a mana- or even a skill-based spellcasting system? Look no further - the a...

Lords of the Night: Zombies

17-01-2010 23:28 | Komentarze: 0
Book three in the Darkness Rising series pays homage to the zombie movie - presenting six highly playable and monstrous new types of zombie in glorious, gory detail. New monsters, spells and mystical diseases; a highly detailed necromancer core class, plus all the story and atmosphere you?ve come to expect from a Bottled Imp Games sourcebook. Everything you need to put some bite into your zombies is right here in this book.

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Dungeon Crawl Classics #10: The Sunless Garden

17-01-2010 23:28 | Komentarze: 0
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant...

Book of the Planes

17-01-2010 23:28 | Komentarze: 0
Go beyond the fields we know, into the realms of high fantasy and legend. The planes are a far grander stage for adventure than the mundane wilderness and dungeons of the world. Out there, the characters can walk with the gods themselves, delve into the foundations of the cosmos or quest in the land...

Dungeon Crawl Classics #7: The Secret of Smuggler's Cove

17-01-2010 23:29 | Komentarze: 0
In this adventure, the coastal village of Fair Haven needs the characters' help. For decades, Fair Haven has relied upon its lighthouse to guide merchant vessels into port. But on a recent stormy night, the lighthouse suddenly failed. The trading ship Nymph's Kiss was dashed on the rocks, and smuggl...

Book of Erotic Fantasy, The

17-01-2010 23:32 | Komentarze: 0
The Book of Erotic Fantasy is an OGL RPG product, compatible with the worlds best selling fantasy roleplaying game, with rules covering many of the intimate aspects of the fantasy world. The Book of Erotic Fantasy is a 192 page, full color book, hardback book. The most provocative area is the aspect...

Lords of the Night: Vampires

17-01-2010 23:33 | Komentarze: 0
The lords of the night are coming! For too long they have hidden in the shadows. But all that is about to change. With new powers and abilities - the lords of the night have just one thing in mind, the total enslavement of the mortal races.
Sourcebook and the beginnings of a five part campaign, the ...

Treasure Quests

17-01-2010 23:33 | Komentarze: 0
Treasure Quests contains an entire campaign worth of adventures and maps. Or you can drop each setting separately into your current campaign. The unusual interior wire binding means the book lies flat when open, while still presenting a flat spine on the shelf.

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Monstrous Fighter Compendium, The

17-01-2010 23:33 | Komentarze: 0
Ever play a Troll Fighter?
For the first time ever, the rules for playing D&D characters are detailed that allow for your character to be one of the Green Races. Be it orc, goblin, troll, bugbear, ogre or any of the other (roughly) humanoid creatures, the stats, levels, feats, prestige classes, powe...

World's Largest Dungeon

17-01-2010 23:33 | Komentarze: 0
The dungeon adventure has been a staple of gaming since its earliest days. Now, AEG brings you the ultimate incarnation of this adventure classic: the World?s Largest Dungeon! This colossal epic will take characters from neophyte dungeon crawling all the way to epic levels.
Miles of passageways -- f...

Player's Advantage: Rogue

17-01-2010 23:33 | Komentarze: 0
Serving up a fresh look at the rogue, this first in a series of Player's Advantage d20 sourcebooks introduces Archetypes detailing numerous types of rogues, their tactics, recommended feats, races, and unique variations, plus new prestige classes, multi-classing options, and equipment.

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Dungeon Crawl Classics #11: The Dragonfiend Pact

17-01-2010 23:33 | Komentarze: 0
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant...

Gary Gygax's Necropolis

17-01-2010 23:34 | Komentarze: 0
No man was more potent when I was amongst those dwelling in the land of Khemit. In death I am greater still!
Do you not fear serpents? I am the Aepep Rahotep!
Who does not tremble before the monsters of the Duat? I am one!
Does your flesh not crawl at the sight of a terrible wyrm? I am the Deathwyrm...

Dark Druids

17-01-2010 23:34 | Komentarze: 0
The Dark Druids have destroyed many innocent human settlements while operating from their base within Fang Forest, a perilous place filled with shadowy horrors and the dark forces of nature and magic never before seen on this world. The good priestdoms want these fanatics eradicated at all c...

Eight, Kings, The

17-01-2010 23:34 | Komentarze: 0
And then there were eight ...
The Eight Kings have fooled the people of Ersille. Not only did King Ovar rule, he ruled eight times over (give or take a court wizard), created anew each day by the Wizard Zayene. He was a complacent king, but set upon evil ways, for his (or was it their?) minds were c...

OGL Steampunk

17-01-2010 23:34 | Komentarze: 0
Completely compatible with the Open Gaming License, this stand-alone core rulebook details the Steampunk genre in explicit detail, featuring everything from character creation and diverse technology, to creatures, constructs, and the tools to build the many wondrous creations this genre typifies.

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Artifacts of the Ages: Rings

17-01-2010 23:34 | Komentarze: 0
The greatest tales of epic fantasy sometimes begin with a humble little bauble: a gem with mysterious powers, an amulet with a terrible curse ... or a ring that renders the wearer invisible. As the story goes on, though, these amazing items gradually reveal the full extent of their powers--and, ofte...

Dungeon Crawl Classics #15: Lost Tomb of the Sphinx Queen

18-01-2010 00:40 | Komentarze: 0
Legend tells of a long-dead empire of sphinxes, ruled over for millennia by a great queen named Ankharet. She fell into darkness and her empire was shattered, as her subjects rebelled and cast her down. Unable to kill her, it is said that they bound her with great magic and buried her in a tomb, to ...

Book of Familiars

18-01-2010 00:40 | Komentarze: 0
This book answers all those questions for familiars and animal companions that might arise during play;
where do familiars come from, how are they acquired, what are their stats, what are their powers. This
book includes stats on familiars for Wizards, Sorcerers, Druids and Clerics but also includes...

Book Of Iron Might, The

18-01-2010 09:28 | Komentarze: 0
Any party?s strength rests on a foundation of cold steel, mighty thews, and strong hearts. The Book of Iron Might contains a whole new way to look at combat, allowing you to create d20 mechanics for called shots, daredevil stunts, and other thrilling actions on the fly. It also includes three new types of feats, new uses for skills, and an exciting new race, the ironborn.

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Dungeon Crawl Classics #0: Legends are Made, not Born

18-01-2010 09:30 | Komentarze: 0
An adventure for 0-level characters

For the past few years, an ogre that lairs in a cave near the wilderness town of Dundraville has demanded tributes of ale and supplies. The villagers were happy to comply, lest the brute attack them or destroy their property. But recently, the ogre changed his d...

Dungeon Crawl Classics #21: Assault on Stormbringer Castle

18-01-2010 09:31 | Komentarze: 0
An Adventure for Character Levels 12-14

The coastal town of Argalis has been struck by three gale-force hurricanes in the last three weeks. While the first two storms succeeded in devastating the town, the final added insult to injury by destroying more lives than property. Argalis' leaders know a...

Beyond Countless Doorways

18-01-2010 09:32 | Komentarze: 0
Spice up your game with imaginative planar locations like you?ve never seen! Don?t know what?s on the other side of that portal? Did your characters suddenly plane shift to another dimension? No problem. Just open this book, and away you go.

It's a Planescape Reunion!

Beyond the scope of the ...

Dungeon Crawl Classics #13: Crypt of the Devil Lich

18-01-2010 09:32 | Komentarze: 0
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant...

Fane of the Witch King

18-01-2010 09:32 | Komentarze: 0
A Vault of Unspeakable Terrors!

Eons ago, the world was held in the grip of fear by the dark city of Krezzel Dul and its dark master: Osenkej, the Witch King. Though this great evil was finally defeated, some portion of the city -- the Ebon Fane -- remains buried deep underground. But worse is wh...

Dungeon Crawl Classics #12: The Blackguard's Revenge

18-01-2010 09:37 | Komentarze: 0
The cloister of the god of valor is under siege! A blackguard and his devourer ally are leading an army of wights against the valiant paladins who defend the abbey. Can the adventurers locate a strange artifact hidden in the sanctuary's crypt that holds the key to defeating the unholy army and sway the outcome in this d20 module for characters levels 9-11.

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Dungeon Crawl Classics #12.5: The Iron Crypt of the Heretics

18-01-2010 09:37 | Komentarze: 0
This sequel to The Blackguard's Revenge is designed to be played on its own or as a direct follow-up adventure. Centuries ago, a treasonous order of paladins was defeated. Its followers were imprisoned in the Iron Crypt of the Heretics. But now someone has broken into the crypt! The heroes must enter this ancient site of blasphemy and defeat the horrors that lie within.

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Dungeon Crawl Classics #16: Curse of the Emerald Cobra

18-01-2010 09:37 | Komentarze: 0
Centuries ago, a seemingly immortal yuan-ti warrior known as the Emerald
Cobra ruled over the vast Eztenqui Jungles with an iron fist, until a
wizard ended the evil serpent's reign of terror by trapping its life
essence in a magical staff. The staff became both the figurative and
literal hea...

Dungeon Crawl Classics #17: Legacy of the Savage Kings

18-01-2010 09:37 | Komentarze: 0
For centuries, the Great Swamp has hidden hints of an ancient culture of barbarian kings. While passing through this miserable bog, the PCs encounter Stygoth the Damned, a half-dead black dragon driven mad by a mysterious disease. Delving further, the heroes discover that the disease is tied to the ...

Dungeon Crawl Classics #18: Citadel of the Demon Prince

18-01-2010 09:38 | Komentarze: 0
A d20 Dungeon Crawl for character levels 12-13! An apocalyptic cult of demon worshipers has been kidnapping farmers from the local hamlets and offering them up as sacrifices to their blasphemous idols. The heroes are called in for what appears to be a simple mission, but exploration of the dark abbey soon leads them into a portal to another plane, where they discover the demon prince's hellish scheme!

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Dungeon Crawl Classics #19: The Volcano Caves

18-01-2010 09:38 | Komentarze: 0
Odd things are happening in the area around Mount Rolnith, a dormant volcano. When spellcasters wield fire magic, they feel drawn to the mountain, and open flames tilt, all pointing to the same spot: a cave in Mount Rolnith's craggy face. The heroes decide to investigate these occurrences, and a torch serves as their compass, pointing directly into the cave's mouth. A classic Dungeon Crawl for character levels 7-9.

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Dungeon Crawl Classics #22: The Stormbringer Juggernaut

18-01-2010 09:38 | Komentarze: 0
The Stormbringer saga continues in this new adventure designed to be used on its own or with DCC #21. An evil storm giantess has built a massive seafaring juggernaut with plans to conquer the coastal regions. But there?s more to the story: this juggernaut is ALIVE! Can the heroes put down this evil giant and her terrible plans?

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Dungeon Crawl Classics #23: The Sunken Ziggurat

18-01-2010 09:38 | Komentarze: 0
A recent earthquake has exposed an ancient ziggurat long buried in the earth. When the heroes are called to investigate, they find more than just a buried structure. The dragon-queen Tiamat was slain on this site, and the ziggurat was built eons ago to seal her taint. Now it has resurfaced and begun to leak evil into the surrounding area! The heroes must descend into this ancient edifice, defeat the monsters that dwell within its bowels, and replace that seal that prevents Tiamat?s evil from leaking into the world!

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Dungeon Crawl Classics #24: Legend of the Ripper

18-01-2010 09:38 | Komentarze: 0
The city is gripped in fear! The Ripper has returned after a 125-year absence and is once again carving a trail of blood through the slums of Millers Court. Also returned is the ghost of Mari Kell, his last victim from more than a century ago, and she haunts the streets where she was killed. The cit...

Book of Eldritch Might II: Songs and Souls of Power

18-01-2010 09:39 | Komentarze: 0
The power of Eldritch Might is yours to command! Summon new and exciting sources of magic with this d20 sourcebook for all things arcane. Features include:

Completely redesigned alternate variant versions of the sorcerer and bard classes, including rules for music-based magic.

Rules for using ...

Book of Eldritch Might III: The Nexus

18-01-2010 09:39 | Komentarze: 0
The world is riddled with sites of arcane power, from the Pillars of the Sky to the primeval fortress where dragons first taught magic to mankind. These locales, inhabited by beings of great mystery and power, resonate with ancient might. Though they are found far and wide, the Nexus links them all....

Demon God's Fane

18-01-2010 09:39 | Komentarze: 0
Malhavoc Press brings you Demon God's Fane, the cultists of the demon god are out to get you. Track them down and wipe them out in their own lair! This companion adventure piece to The Book of Eldritch Might.

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Book of Roguish Luck

18-01-2010 09:39 | Komentarze: 0
Smarter, stealthier, tricksier . . .

A silent footstep. The turn of a card. The glitter of a knife in the dark, and the quiet kill. These are the tools of adventurers who live by their wits, deep in the shadows. But even the most skilled rogues adore and worship Lady Luck, who often holds the dif...

Legends of the Samurai

18-01-2010 09:39 | Komentarze: 0
Extensively researched and faithfully rendered, Legends of the Samurai provides all the mechanics for adventuring in the world of medieval Japan. This extensive tome presents players with over twenty new oriental classes, an alternative magic system, a historically based martial arts system, and a flavorful system for fate and destiny. For gamemasters, Legends of the Samurai offers a detailed campaign guide, including NPC statistics, color maps, and historical information on medieval Japan.

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Ultimate Equipment Guide, Volume II

18-01-2010 09:41 | Komentarze: 0
This book is, technically, the Ultimate Equipment Guide II, as it is a direct and intentional sequel to the first volume of the same name. As the first Ultimate Equipment Guide, it features equipment for Player Characters to use in their adventures. However, this book is also the Marketplace of Marv...

Ultimate NPCs

18-01-2010 09:43 | Komentarze: 0
This d20 supplement compiles over 100 fully detailed non-player characters - both allies and antagonists - designed to be seamlessly slotted into any fantasy-based campaign.

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Book of Immortals, The

18-01-2010 09:44 | Komentarze: 0
Focusing on epic play from 20th level onwards, The Book of Immortals introduces a wealth of new d20 material for one of the most neglected, yet central themes of fantasy campaigns - the quest for ultimate power!

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A Magical Society: Beast Builder

18-01-2010 09:44 | Komentarze: 0
A Magical Society: Beast Builder is the latest addition to the Magical Society Line. This 224-page hardback book demystifies the monster building process from conception to execution with emphasis on creating monster within the d20 mechanics.

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Glades of Death

18-01-2010 09:44 | Komentarze: 0
From dreaded ghoul wolves to a battle between druids and insects to the forested demiplane of a mad druid and many more encounters, the forest is home to numerous mysteries and threats. Whether the focus of your PCs? adventures or simply an interruption in their travels, adventure awaits in the wild...

Eldritch Sorcery

18-01-2010 09:44 | Komentarze: 0
Forgotten spells, lost lore, and hidden artifacts possessing the power of
the ages await those brave enough to search them out or create them.
Highlight your 3.5 campaign with new treasures or develop yourcharacter
through the use of new spells and feats.

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Dead Man's Chest

18-01-2010 09:44 | Komentarze: 0
No place offers mor eadventure than the ocean. No dungeon is as deep, no jungle is as full of exotic and dangerous life. Most folk spend their entire lives on dry ground, unaware that entire civilizations thrive beneath the waves. Seldom do PCs venture into the depths, but when they do, they discove...

Of Sound Mind

18-01-2010 09:45 | Komentarze: 0
In a town teetering on the edge of sanity, kidnapped children and an unexpected murder require fledgling adventurers to bravethe not-so-abandoned lair of a long-slain dragon. If what they find doesnt break them, the heroes must defeat a dangerous psionic menace before it transforms the townspeople into mindless slaves!

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River of Blood

18-01-2010 09:45 | Komentarze: 0
For generations beyond counting, the River Purvaas has known the pain and suffering of war. As the key border between three perpetually feuding kingdoms, so many battles have been fought over its bridges and fords and on both of its banks that all sides have lost count. But now a new horror rises to haunt the banks of the Purvaas. The dead rise to haunt those who waged the wars that slew them! A D20 System adventure supplement.

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