Werewolf: The Apocalypse
Noty
Book of Auspices
Hammer and Klaive
heart. A dagger made from a great beast?s fang bites deep. A
whirling bull-roarer calls up a thunderstorm. And a simple reed
flute lulls a monster to sleep. With the help of the spirits contained
within magical devices, the imposs...
Tribebook: Silver Fangs, Revised Ed.
Tribebook: Shadow Lords, Revised Ed.
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Book of the City
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Possessed: A Player's Guide
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Hengeyokai: Shapeshifters of the East
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Ananasi
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Nuwisha
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Rage Across Egypt
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Caerns: Places of Power
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Freak Legion: A Players Guide to Fomori
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Werewolf Storytellers Companion
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Werewolf: The Apocalypse, Revised Ed.
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Werewolf Storytellers Screen, 2nd Ed.
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Werewolf Storyteller's Screen
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Axis Mundi: The Book of Spirits
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A World of Rage
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Rage Across the Amazon
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Rage Across Appalachia
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Rage Across Australia
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Rage Across the Heavens
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Dark Alliance: Vancouver
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Project Twilight
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Players Guide to Garou
Players Guide to the Changing Breeds
and wide savannas, in the stormy skies and the darkest seas,
other werebeasts hunt. Serpents with the intellect of humans glide
in the darkness, jaguar-warriors offer bloody sacrifices to their
gods, and cunning spiders weave spells to...
Past Lives
strongest of Garou linger on, remaining as spirits to guide their
descendants in the great struggle. But when the honored dead
begin to manifest in greater and greater numbers, what does it
mean for the future?
An epic chronicle for...
Tribebook: Stargazers, Revised Ed.
strife. Now they have discovered that their homeland is no longer
the refuge it once was, and they have lost too much and gained
too little. The wisest of Garou tribes must now struggle to find its
heart and reclaim its heritage befor...
Tribebook: Uktena, Revised Ed.
mystical wisdom. They have imprisoned countless evil spirits and
learned volumes of magical lore. There are no greater sorcerers
among the werewolf tribes ? but the Uktena have not gained
such wisdom without cost. There is always a...
Tribebook: Wendigo, Revised Ed.
endured pain enough to kill a thousand nations, but they refuse
to die. They are the chosen of the cannibal spirit, the tribe of
winter, the last of the Pure Ones. They are the Wendigo, and
woe to anyone who crosses these warriors? ...
Book of Wyld
The Weaver has tried to bind it. The Wyrm has tried to devour it. It's beset on all sides, it's back to the wall. But the Wyld isn't giving up yet. It's the fountain of all possibilities, the fount of creation. And to the Garou who try to protect it and its children from extin...
Book of the Wyrm
From the foul realm of Malfeas, hidden in the Deep Umbra, the most powerful servitors of the Wyrm hatch their plots for world destruction. The heralds of rot and decay spread into the pure realms to plunder and corrupt. Gaia dies and the Wyrm laughs.
A Storm of Destruction
The Balance has been shattered. The Wyrm wraps its coils about the world and squeezes. Before such a horror only the Garou stand uncorrupted - but for how long? The end is nigh.
Book of the Wyrm, second edition
Atrocity is its wine. It feasts on disease. It fattens itself on the corruption in the hearts of human and werewolf alike. It is as old as the stars, vaster than suns, blacker than the voids of space. It is the corruption that gnaws at the World Tree's root...
Croatan Song
Three brothers: Uktena, Wendigo and Croatan. Three tribes that kept the Wyrm at bay, that kept the Pure Lands pure. Three tribes that guarded the Americas with their lives. But the Pure Lands were never truly peaceful - and ultimately, one of the three tribes...
Kinfolk: Unsung Heroes
We are your parents, your spouses, your lovers. We are your brothers, sisters, children. We know the secret war you wage and were willing to make great sacrifices for your sake. Yet were less than equals in your society only mortals, you say. But could you do without us? ...
Outcasts: Players Guide to Pariahs
The Camarilla, the Garou Nation, and the Council of Nine Traditions each have their own scapegoats, the little guys who are always getting kicked around. Exiled and alone, they haunt the back roads and alleys of the World of Darkness, always looking ove...
Valkenburg Foundation
The Garou cannot recover every cub. Those that suffer the First Change without the support of their tribe are lost. These lunatics run alone in a cruel world of madness - until the Valkenburg Foundation steps in. The characters are recruited to become the Questing Pa...
Werewolf Players Guide, second edition
"The humans can look at the state of the world and tell themselves that the Earth is not dying. We cannot claim such ignorance as an excuse. The spirit realms are choking; the sun fades behind a blanket of unclean air. Our mother has fallen gravely ill, and her poisone...
Werewolf: the Wild West
Blood's been spilled on these plains by the gallon.
The humans, our families, are killing each other.
Blue fights Grey. Red tussles with White-
And then there's us.
The sun burns pretty hot by day.
That's all right.
We burn even hotter do...
Wild West Companion, The
In the Savage West, everybody's got a grievance, and everybody's totin' iron - or silver - and we don't mean coins! Know who's watchin' your back 'cause we're talkin' life and death here: day-to-day life on the frontier and ways you can avoid day-to-day death the...
Tribebook: Black Furies
- The history and culture of Black Furies.
- A "Legends of the Garou" comic book.
- Five ready-to-play character templates.
Tribebook: Bone Gnawers
- The history and culture of the Bone Gnawers
- A "Legends of the Garou" comic book
- Five ready-to-play character templates
Tribebook: Children of Gaia
Peace is the way of the Gaia. But Peace is the hardest work there is.
So why not fight an all-out war against the Wyrm? In the shadow of th Apocalypse, why not win at all costs?
Because that's what the Wyrm wants.
Because in winning we ...
Tribebook: Get of Fenris
Man and beast kindred rothers of great Thor
Wild with the blood of slaugtered Wyrm Foes
Under the north sky upon the night seas
Battle and glory they give to Gaia
Struggle with heart's might and hope at lige's end
Victory in death bound for Valhalla...
Tribebook: Glass Walkers
From: Susan "CEO" Scapelli
Re: Recent city-wide security breaches
It has come to my attention that the bruhaha with the fomori last week (Saturday, 12:05 am) was due entirely to a lack of the buildup were woefully apparent after the fact. If proper security protocols had be...
Tribebook: Red Talons
You think you are like we are, but you are not.
We are like no other. We are the Red Talons.
You try to behave like we do, but you cannot.
You try to keep pace with us, but you fall behind.
We run the long run. We are the Red Talons.
You try to match o...
Tribebook: Shadow Lords
Behold a shadow of what once was free!
Betrayed by errant children led astray,
We still revile their false nobility.
Our rivals have condemned us to their fate,
But dreams now dead to them inspir us still.
We guard our memories in cloaks of hate
While venge...
Tribebook: Silent Striders
And I reply,
"Nebt n Sheshmet is my name.
I am one of those who walk alone.
My heart has been purified by the sun
My mind has been washed in the moon
My breast burns with the flame of Ma'at.
"I have walked among the shadows of the forests
I have run across...
Tribebook: Silver Fangs
Well, I don't do that sort of thing.
Now listen up, 'cause I hate repeating myself.
Most of you seem to think we Silver Fangs are some kind of joke that's still at the head of the Garou Nation because nobody's seen fit to put us ...
Tribebook: Stargazers
Who wander in Corruption, beset by fears,
Not knowing their own selves as the Gaia-Born -
May all of them attain the Star Within!
O Gaia, compassion on these ignorant beings
Who wander in Webs, numb to life
Not knowing their own selves as the Moon...
Tribebook: Uktena
Who made the Wyrm?
How can I whisper?
What have you learned?
When came the anger?
Why does the pain?
Can we discover?
What have you gained?
Are our traditions?
When do we know?
Who serves the Mother?
How will you grow?
Which are our secrets?
Why don't we share them...
Tribebook: Wendigo
I prepare for war;
I see you enter the enemy's lair;
I see you ignore all his wards;
Like you I shall go.
I wish your invisible swiftness;
I wish the vengeance of your thunder;
I muster my pack;
I follow your flight.
Ho, you young Garou warriors,
Bear your r...
Tribebook: Black Furies, revised edition
Since the dawn of civilization, the Black Furies have been a tightly-knit sisterhood, united by bonds of blood, spirituality and conviction. They are the guardians of the Wyld, the champions of women, the wrath of Gaia. They consistently produce some of the greatest warr...
Tribebook: Children of Gaia, revised edition
There is no peace in the World of Darkness, but the Children of Gaia would change that. From the tribe's origins in Mesopotamia to their hidden efforts in the war-torn modern world, the Children have always tried to promote healing and unity. As werewolves, they ...
Tribebook: Fianna, revised edition
They laugh louder and weep harder than any other tribe. They fight as though they've already accepted their own deaths, but do their best to live life to the fullest. They treat their foes with no mercy, and they treat their families with enduring love. T...
Tribebook: Glass Walkers, revised edition
Not all werewolves are creatures of the wild. Some stalk the city streets, hunting their prey in back alleys and boardrooms. Technology is their ally and computers are their slaves. When the war erupts in the city streets, they'll be ready to fight with tooth and claw...
Tribebook: Red Talons, revised edition
There are monsters in the wilderness, monsters that want the entire human race scourged from the face of the Earth. These creatures have been counting humanity's sins against Nature since the beginning of civilization, and they are ready to exact bloody revenge. U...
Tribebook: Silent Striders, revised edition
Once, at the beginning of history, they fought a great war - and they lost. They were cast out from their homeland of Egypt long ago, cursed to never find rest. Since that time, they have wandered lonely roads by moonlight, hunting their prey in search of revenge...
Werewolf: the Apocalypse
The signs are clear:
Even our pups know
That this is the age of the Apocalypse
The Homids have Corrupted the Earth
Destroyed the Trees
Slaughtered the Beasts
Choked the Air
Poisoned the Soil
Clogged the Waters
Unleashed the Eternal Fire
Now, the Wyrm rises
To eclipse the Moon
Devouring all within its grasp,
Hunting the hunters.
There is no garden to which we can flee.
There is nowhere to hide.
The end is upon us.
When will you rage?
Werewolf: the Apocalypse, second edition
The signs are clear:
Even our pups know
That this is the age of the Apocalypse
The Homids have Corrupted the Earth
Destroyed the Trees
Slaughtered the Beasts
Choked the Air
Poisoned the Soil
Clogged the Waters
Unleashed the Eternal Fire
Now, the Wyrm rises
To eclipse the Moon
Devouring all within its grasp,
Hunting the hunters.
There is no garden to which we can flee.
There is nowhere to hide.
The end is upon us.
When will you rage?
Rage: Warriors of the Apocalypse
For too long, the Wyrm has spread its influence across Mother Gaia. In pain, she cries out to her strongest children. With a howl, they answer her. From the white-hot crucibles of battle they arise, joining into packs to tear through all who would threaten their world. ...
Subsidiaries: A Guide to Pentex
We've got what you need! We make products that make your life a little easier! We can make you happy! We're the big businesses of Pentex - dedicated to bringing you, the consumer, exactly what you want! Eat our food, drink our booze, take our pills and play our games ...
Tribebook: Fianna
The secrets of songs that we sing,
The secrets of brews that we make,
The secrets of Fey we call Kin.
What are the Three Fires of the Fianna?
The fire in the head that inspires,
The fire under cauldron that brews,
The fire of moot th...
Werewolf Players Guide
Laws of the Wild
Why should dead people get all the attention when it comes to live action? The Garou have a little problem with that notion. That's why this book contains everything you need to enter the world of Werewolf: The Apocalypse in live action. Leave your dice and pencils behi...
Laws of the Wild - Changing Breeds: 1
The Garou are not Gaia's only children. Gaia is mother to tricksters, heralds and hoarders of secrets - the Nuwisha, the Corax, the Bastet. While the proud werewolves strut and preen about their place as Gaia's protectors, the wise do so with an eye to the sh...
Wilkołak: podręcznik gracza
Stojąc w obliczu Apokalipsy garou muszą zmobilizować wszystkie siły, by przeciwstawić się zepsuciu i zgniliźnie. Podręcznik Gracza opisuje nowe możliwości wilkołaków: potężne dary, zadziwiające fetysze i tajemniczą sztukę Kailindo. Znajdziesz tu równie�...
Rage across New York
New York - a state of extremes. From the lush upstate forests to the teeming streets of New York City, the Gauron wage their war against the despoilers of Gaia. The Wyrm's coils slither under the Empire State, wreaking corruption upon the innocent and forgotte...
Under a Blood Red Moon
This time, the Kindred have gone too far. A Blood Hunt rages and the Garou are its targets. The Black Spiral Dancers have seized the Fanum, and they threaten the gods themselves. But the Garou are fighting back. Armies are mustered and legions march. What vampire can surviv...
Guardians of the Caerns
Werewolves would give their lives to keep the sacred places of Gaia from being defiled. They draw lines of battle, readying themselves to fight, bleed and die in defense of their homes. Their conviction is absolute; they fully believe that their homes must be defended for t...
Frontier Secrets
The world of Werewolf: the Wild West is a fearsome and dangerous place. Texas Tarantulas and Storm Eater spirit minions are everywhere, while the Enlightened Society of the Weeping Moon converts its followers under night skies. How's a Storyteller supposed...
Tales from the Trails
You're on the run from the law. You've got enemies aplenty in the States, from undead bloodsuckers to nin-foot werewolves. Folks are coming after you with fire, silver bullets and magick. But that's all right, because you're just a few miles north of the border. And you...
Book of the Weaver
She was born to make order of chaos, to weave patterns where there were none. She was entrusted with the duty of keeping the Names of things, and charged to keep the world whole. But she went mad. She caught the Wyrm in her web, and in her madness. Now Progres...
Wieści
Werewolf na Kickstarterze
Wilkołak: Apokalipsa na pecety i konsole
Rozpoczęto prace nad nową grą komputerową w uniwersum Starego Świata Mroku. Werewolf: the Apocalypse the official video game będzie dostępny na komputery PC i konsole. Jest to wspólne przedsięwzięcie firm White Wolf, Cyanide i Focus Home Interactive. Póki co brak szczegółowych informacji na temat gry.
Wywiad z twórcą gry wideo Werewolf: The Apocalipse
Na stronie internetowej VB247 ukazał się wywiad z Martinem Ericssonem, twórcą gry komputerowej i konsolowej Werewolf The Apocalypse. Można z niego dowiedzieć się o planowanej mechanice gry, jej inspiracjach z prawdziwego świata i stadium rozwoju.
Powrót Wilkołaka: Apokalipsy?
Jak informuje serwis Geek Native, na konwencie PDXCon zapowiedziano wydanie nowej edycji gry fabularnej Werewolf: The Apocalypse. Firma Paradox Interactive, posiadająca obecnie prawa do linii wydawniczej Świata Mroku, nie będzie samodzielnie wydawać nowej wersji systemu, ale na razie nie ujawniono jeszcze, kto będzie jej partnerem. Więcej informacji pojawi się jeszcze przed końcem roku.
Początek prac nad piątą edycją Wilkołaka: Apokalipsy
Jak informuje serwis Geeknative, Paradox Interactive znalazło partnera, który będzie twórcą 5 edycji systemu RPG Wilkołak: Apokalipsa. Wydawcą ma być Hunters Entertainment, firma odpowiedzialna za powstanie systemu Kids on Bikes i pracująca nad erpegową adaptacją serii Modyfikowany Węgiel.
Promocja starego Świata Mroku na Indie Press Revolution
Do 31 sierpnia trwa promocja na systemy starego Świata Mroku w Indie Press Revolution. Przeceną o 50% na drukowane materiały są objęte podręczniki do Changelinga, Wampira, Wilkołaka i Wraitha. Promocja obejmuje także kości i ekrany Mistrza Gry.
The Onyx Path Podcast #163
Wydawnictwo The Onyx Path opublikowało na swoich stronach kolejny odcinek firmowego podcastu. Tym razem poświęcony on jest grze RPG Werewolf: The Apocalypse.
The Onyx Path Monday Meeting Notes (#38 2021)
Wydawnictwo The Onyx Path opublikowało na swoich stronach kolejny post z serii Monday Meeting Notes. Tym razem poświęcony jest on kickstarterowej zbiórce na wydanie W20 Apocalyptic Record. Tekst zawiera także wspomnienia związane z oryginalną edycją Wilkołaka i jej powstaniem.
Onyksowy Poniedziałek #6 - wielka promocja na W20
Wydawnictwo The Onyx Path opublikowało kolejny post z serii Monday Meeting Notes. Tym razem firma pragnie poinformować o wciąż trwającej zbiórce na Kickstarterze celem wydania dodatku do systemu RPG M20 zatytułowanego Lore of the Traditions. Dodatkowo, trwa właśnie wielka przecena, sięgająca 90%, na podręczniki do W20.
Leath Sheales nie żyje
Jak z żalem informuje wydawnictwo The Onyx Path, Leath Sheales, piszący do wielu linii tej firmy, nie żyje. Jego wpływ widać między innymi w Trinity Continuum, czy też obydwu WIlkołakach. Leath był mężem i ojcem.
Trwa zbiórka na planszowego Wilkołaka
W serwisie Kickstarter trwa zbiórka na wydanie gry planszowej Werewolf: The Apocalypse — RETALIATION opartej na popularnym erpegu z serii Świata Mroku. Jej podstawowy cel został przekroczony już ponad trzykrotnie, ale do odblokowania wciąż pozostają dodatkowe progi. Zbiórka potrwa do 2 grudnia, a planowany termin premiery gry to marzec 2024 roku.
5 edycja Wilkołaka: Apokalipsy zapowiedziana
Jak informuje wydawnictwo Renegade Game Studios, nowa, piąta już edycja systemu RPG Wilkołak: Apokalipsa, ma ukazać się na tegorocznym Gen Conie. Wśród zapowiadanych zmian jest wykasowanie jednego z plemion, które było faszystowskie, i zmiany nazw kilku innych tak, by lepiej przedstawić kultury natywne.
Nowy Wilkołak w sierpniu
Wydawnictwo Renegade Game Studios rozpoczęło przedsprzedaż liczącego ponad 300 stron podręcznika do nowej, piątej edycji gry fabularnej Werewolf: The Apocalypse. Jego premiera została zaplanowana na sierpień.
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