» Void Destroyer

Void Destroyer

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Void Destroyer
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Tytuł: Void Destroyer
Producent: Paul Zakrzewski
Data premiery (świat): 25 listopada 2013
Data premiery (Polska): brak
Strona WWW: www.voiddestroyer.com/
Platformy: PC

The ways of interacting with the game world and features:

  • Fly any ship under your command - instantly change ships then directly pilot them. From drones to carriers, a huge variety of craft to pilot. This space sim uses a newtonian flight model designed to be have both enjoyable flight and combat in space.
  • Command mode - become more of a commander and less of a pilot - intended for handling larger ships
  • Tactical mode - issue commands to ships via a real time strategy like interface. Tactical Mode is a fully 3D map, command console and your empire management tool.
  • Control your bases production and economic output.
  • Build platforms/stations for production and defense.
  • Upgrade and repair your command ship. Where your in game Avatar resides and is able to remotely control your ships and assets. The command ship also features unique abilities to aid in combat.
  • Experience the story line and unique setting.
  • Battle Editor and Instant Action mode - an in game map editor to create custom maps and battle scenarios for you to enjoy quick or long battles and share them with friends.
  • Research new technology.
  • Crew control - your ships have crews, maybe you prefer them to do the flying for you.
     

Space sim flight model:

Void Destroyer uses a "newtonian" flight model - meaning that momentum isn't affected by rotation and there is no drag or friction. Ships are capable of compensating for drift automatically and the pilot is able to turn off this compensation to turn independent of momentum. I've put in a lot of effort for ship flight being a joy - meaning - there is drift. It is something to both be wary of and use during combat and maneuvering. Due to the variety of ships and ship classes you can pilot - a nimble drone fighter will be able to compensate for drift much faster than a cruiser.

Realism? Hardcore? Casual?

Combat in Void Destroyer is designed to be action packed and up close and relatively personal. Combat happens in visual range, you won't be shooting at dots.

There are a lot of keyboard commands for players that want them, however the play style is forgiving due to having control over more than one ship. If a small fighter you are remotely piloting is destroyed, you either hop into another or return to piloting the command ship which isn't as easily destroyed.

Although the flight model is newtonian - small ships compensate fairly quickly and have the use of afterburners to change direction even quicker when needed.

Źródło: Strona producenta

Tagi: Void Destroyer | Paul Zakrzewski

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