Skull & Shackles: The Wormwood Mutiny
Dodał: Tomasz 'Radnon' CybulskiLinia wydawnicza: Pathfinder
Autorzy: Jesse Benner, Robin D. Laws, Richard Pett, Sean K Reynolds, Steven D. Russell, F. Wesley Schneider
Okładka: miękka
Ilustracja na okładce: Daryl Mandryk
Ilustracje: Mariusz Gandzel, Mikaël Léger, Emiliano Pretrozzi, Daniel Rizea, Craig J Spearing, Doug Stambaugh, Tyler Walpole
Wydawca oryginału: Paizo
Data wydania oryginału: 25 kwietnia 2012
Miejsce wydania oryginału: USA
Liczba stron: 96
Oprawa: miękka
Format: A4
ISBN-10: 1601254040
ISBN-13: 978-1601254047
Numer katalogowy: PZO9055
Cena: 19,99 USD
Chapter 1: The Wormwood Mutiny
by Richard Pett
Pirates take whatever they please, whether it be ships, plunder, or people! The adventurers wake to find themselves press-ganged into the crew of the pirate ship Wormwood, the vessel of the nefarious Captain Barnabus Harrigan. They’ll have to learn how to survive as pirates if they’re to have any hope of weathering rough waves, brutal crew members, enemy pirates, ravenous beasts, and worse. But when fortune turns to their favor, it’s up to the new crew to decide whether they’ll remain the pirate’s swabs or seize control and set sail for adventures all their own.
This volume of Pathfinder Adventure Path launches the Skull & Shackles Adventure Path and includes:
- The Wormwood Mutiny, a Pathfinder RPG adventure for 1st-level characters, by Richard Pett.
- Details of life aboard a pirate vessel and rules for becoming the most infamous scallywag to sail the seas, by Jesse Benner, Richard Pett, and F. Wesley Schneider.
- Revelations on the daring faith of Besmara, goddess of pirates, strife, and sea monsters, by Sean K Reynolds.
- Death and plunder in the Pathfinder’s Journal, by Robin D. Laws.
- Four new monsters, by Jesse Benner, Sean K Reynolds, and Steven D. Russell
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
Źródło: Strona wydawcy