Shadowrun 3e

Noty

World of Shadowrun Primer

14-05-2012 20:33 | Komentarze: 0
Ze strony Harebrained Schemes, producenta gry komputerowej Shadowrun Returns, można pobrać World of Shadowrun Primer (Shadowrun Primer) - 87-stronicowy plik PDF zawierający opis świata gry fabularnej Shadowrun, w tym magii, matrycy i megakorporacji.

Zero mechaniki, samo mięsko i dużo klimatycznych ilustracji. Doskonałe wprowadzenie dla nieznających Szóstego Świata.

Bezpośredni link do pliku (format PDF, 9,1 MB)

Shadowrun Missions: SRM00-01: Mission Briefing

30-05-2012 23:00 | Komentarze: 0
Your chance at the big time - a friend has tipped you off about a job opportunity to do some bodyguard work for a group of exclusive clientele. You have been trying to break into the Seattle shadow scene, and these are just the kind of people that can help. All you have to do is make sure that their meeting doesn't get interrupted. It's a simple walk in the park, natch!


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Shadowrun Missions: SRM00-02: Demolitions Run

31-05-2012 21:41 | Komentarze: 0
Sometimes drek just needs to get blown up. And when it does, you're the folks that they call to do it. It's all in the job description, chummer.


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Shadowrun Missions: SRM00-03: FORCEd RECON

31-05-2012 21:52 | Komentarze: 0
The ancient ninjas were more than assassins; they were also experts in spying and intelligence gathering. A new research facility has just been built, and someone wants to get as much paydata on their operations in case future incursions are necessary. Become the modern ninja and name your pay!


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Shadowrun Missions: SRM00-04: A Fork in Fate's Path

31-05-2012 21:59 | Komentarze: 0
A runner's gotta do what a runner has to do. Or does he? For once, you get a choice of two different runs. Time limits your choice to one or the other, but not both. But remember, chummer, that looks can be deceiving, and that all that glitters is not gold - like the hyper velocity gel round of an angry Lone Star Cop, just as an example...


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Shadowrun Missions: SRM00-05: A Dark and Stormy Night

31-05-2012 22:03 | Komentarze: 0
It was a dark and stormy night - traveling near Glow City in the Redmond Barrens during a hail storm is not your idea of a good time, especially when things go bump in the night!


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Shadowrun Missions: SRM01-01: Double Cross

31-05-2012 22:17 | Komentarze: 0
Mr. Johnson has some serious personal problems with a certain corporate executive. He would like for you to help in reducing these problems - permanently...


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Shadowrun Missions: SRM01-02: Strings Attached

01-06-2012 14:02 | Komentarze: 0
You're hired to extract some VIPs from a secure facility and then destroy any evidence or witnesses that you were there. Of course, there are strings attached: the VIPs are not very cooperative and must be unharmed. You always did enjoy a challenge!

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Shadowrun Missions: SRM01-03: Harvest Time

01-06-2012 14:06 | Komentarze: 0
The members of an urban tribe are brutally murdered and left for dead. Who could do such a thing? Vampires, ghouls, gangs, or just some crazed lunatic? Nope, a greedy corporation that needs fresh organs! Help recover the evidence before it is destroyed and stop them!


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Shadowrun Missions: SRM01-04: The Gambler

01-06-2012 14:09 | Komentarze: 0
An opportunity for a payday! Your fixer lets you know that a client is looking for a datasteal in a previously scouted location. Get in, get the paydata, and get out, all without leaving a trace or a trail of destruction. Know when to hold 'em and know when to fold 'em.


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Shadowrun Missions: SRM01-05: A Walk in the Park

01-06-2012 14:12 | Komentarze: 0
Will you do anything for money? How about escort a group of wealthy clients for a day? Is it just a walk in the park, or something more?


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Shadowrun Missions: SRM01-06: Lost and Found

01-06-2012 14:32 | Komentarze: 0
It's a simple job. Something was stolen and someone wants it back. How complicated could it be?


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Shadowrun Missions: SRM01-07: Keys to the Asylum

01-06-2012 14:38 | Komentarze: 0
What happens when a corporation grows too fast? Sooner or later, someone is going to make a mistake, someone will have to pay the cost, and someone will have to clean up the mess. Who is really holding the keys to the asylum?


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Shadowrun Missions: SRM01-08: Duplicity

01-06-2012 14:47 | Komentarze: 0
Griffin Biotechnology has been a revolving door for shadowrunners. Runners from all over the sprawl have had at least one opportunity to scout the place or sneak a peek at what's going on inside. Word is that "the big one" has hit the streets - big nuyen to steal one of Griffin's hottest prototypes. Will Knight Errant be able to keep out this latest attack against the Everett based firm?


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Shadowrun Missions: SRM01-09: For Whom the Bell Tolls

01-06-2012 14:51 | Komentarze: 0
In the corporate world, fights are not only in boardrooms, but in the streets. What if the future of an entire company were held in the hands of a team of shadowrunners?


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Shadowrun Third Edition

17-01-2010 01:13 | Komentarze: 0
Where Man Meets Magic & Machine

The year is 2060. Magic is as real as the mean streets of the mega-sprawls. Corporations call the shots while nailing each other through covert operatives in cutthroat competition. Flesh and machines have merged -- the street samurai with his smartguns and impossib...

Target: Awakened Lands

03-07-2006 16:53 | Komentarze: 0
Target: Awakened Lands opisuje miejsca, w których magia jest dzika i nieprzewidywalna. Koncentruje się na Australii, krainie zniszczonej gwałtownymi burzami many, nasyconej potężną magią Czasnu Aborygenów. Przedstawia również nowe fluktuacje w magii, będące astralnymi bruzdami w metaplanach, opisuje nowe magiczne lokacje, od kambodżańskich dżungli, po nawiedzone stoki Kilimandżaro. Suplement przeznaczony dla trzeciej edycji systemu Shadowrun.