Hamlet of Thumble, The
Dodał: nimdil
Tytuł: Hamlet of Thumble, The
Linia wydawnicza: d20 System (generic)
Autor: Ed Cha
Okładka: Storn Cook
Ilustracje: Lee Smith,Diego Paredes
Data wydania oryginału: 2003
Liczba stron: 64
ISBN-10: 1-932374-00-0
Numer katalogowy: MYG 5001
Cena: $14.99
The first exciting book that MEG and Open World Press are putting out is 1A: The Hamlet of Thumble. This 64-page adventure setting, written by Ed Cha, is flexibly designed for use with a party of good PCs or alternatively a band of evil PCs of 1st or 2nd level. Ready-to-use character sheets for both parties will be included as web enhancements. It is part of a world-building through adventures series and is thick with extra features, such as tips for a new DM and how to encourage role-playing among players.
This product also contains information on:
-The Ecology of the Halfling (personality quirks and tendencies)
-Mundane Weapons (using common household and farming items such as
brooms and pitchforks for combat)
-The Concept of Reputation (another incentive besides experience
points and money for PCs)
-Incorporating Dreams Into Your Game (the use of foreshadowing and
nightmares)
-Special Abilities for PCs (superhero PCs?) as well as Weakness
-Cavalier, Shaman, and Witch classes
-New spells, feats, skill uses, monsters, and magic items.
-How to Avoid Killing 1st Level PCs
-How to Keep Role-Playing from Becoming Roll-Playing
-12 Signs of a Good DM
Informacje na podstawie pen-paper.net
Linia wydawnicza: d20 System (generic)
Autor: Ed Cha
Okładka: Storn Cook
Ilustracje: Lee Smith,Diego Paredes
Data wydania oryginału: 2003
Liczba stron: 64
ISBN-10: 1-932374-00-0
Numer katalogowy: MYG 5001
Cena: $14.99
The first exciting book that MEG and Open World Press are putting out is 1A: The Hamlet of Thumble. This 64-page adventure setting, written by Ed Cha, is flexibly designed for use with a party of good PCs or alternatively a band of evil PCs of 1st or 2nd level. Ready-to-use character sheets for both parties will be included as web enhancements. It is part of a world-building through adventures series and is thick with extra features, such as tips for a new DM and how to encourage role-playing among players.
This product also contains information on:
-The Ecology of the Halfling (personality quirks and tendencies)
-Mundane Weapons (using common household and farming items such as
brooms and pitchforks for combat)
-The Concept of Reputation (another incentive besides experience
points and money for PCs)
-Incorporating Dreams Into Your Game (the use of foreshadowing and
nightmares)
-Special Abilities for PCs (superhero PCs?) as well as Weakness
-Cavalier, Shaman, and Witch classes
-New spells, feats, skill uses, monsters, and magic items.
-How to Avoid Killing 1st Level PCs
-How to Keep Role-Playing from Becoming Roll-Playing
-12 Signs of a Good DM
Informacje na podstawie pen-paper.net