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Test charakteru

Test charakteru

Historia bohatera w retrospekcjach

21-03-2015 00:02 | Andrzej 'Enc' Stój | Komentarze: 3
Test charakteru to prosta do zastosowania sztuczka, która pozwala pokazać różnice między światopoglądem gracza i bohatera. Dzięki temu prowadzący może bardzo łatwo uwypuklić pewne cechy osobowości i wyróżnić postać w grze. Sami gracze mogą zaś pomóc koleżance lub koledze w zbudowaniu wiarygodne...
Prawdopodobieństwo w grach fabularnych

Prawdopodobieństwo w grach fabularnych

Oczekuję 7-ki, czyli kiedy pojawi się troll?

24-11-2021 09:31 | Michał 'Exar' Kozarzewski | Komentarze: 12
Prawdopodobieństwo. Żyjemy z nim w grach, niewątpliwie każdy z nas może pochwalić się super serią szóstek albo jedynek. Jednakże, czy potrafimy z niego świadomie korzystać? Czy znienawidzony w szkołach (i często powtarzany przez wielu na studiach) rachunek prawdopodobieństwa jest aż tak straszn...


GURPS Blue Planet

17-01-2010 10:25 | Komentarze: 0
Prepare for a compelling journey into humanity's future on a distant planet where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threa...

GURPS Planet of Adventure

17-01-2010 10:23 | Komentarze: 0
Tschai is a world where four alien species compete to see who will rule . . . and where humans have been bred to be slaves. Jack Vance's classic Planet of Adventure series has thrilled science fiction fans for decades, and now Tschai is a hot new roleplaying setting! In GURPS Planet of Adventure, play one of the strange alien beings inhabiting Tschai, or play a man fighting to return to Earth and warn humanity of the peril it faces.

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GURPS Uplift, 2nd Ed.

17-01-2010 10:23 | Komentarze: 0
The Five Galaxies are a tough neighborhood . . . And mankind is the new kid on the block.

Of the thousands of races in a galaxy full of aliens, ours is the only one that claims to have evolved on its own, without genetic engineering by a Patron species. With its own new clients -- genetically modi...

GURPS Shapeshifters

17-01-2010 10:23 | Komentarze: 0
Shapeshifting . . . Changing from one form to another. It might be caused by magic or by an alien biology . . . It might even be a product of high technology!

This book brings you complete rules for creating shapeshifter characters in GURPS, pulling together and consolidating material from several previous books. Many examples are included, from powerful individuals to whole races of shapeshifters that are the stars (or the villains) of their own campaign settings.

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GURPS Rogues

17-01-2010 10:20 | Komentarze: 0
Rogues is the third book of GURPS character templates (after Wizards and Warriors). Contains 29 templates, each consisting of a description of a roguish character type, list of abilities, customization suggestions and four sample characters.

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GURPS Magic Items 2

17-01-2010 10:19 | Komentarze: 0
Shops full of arcane artifacts and enchanted objects, over 450 new items. All of the familiar magical shops from Magic Items 1, plus new items for armor and protection, magical weaponry, mystical healing, necromantic magic, curses, tricks and traps, and more. In addition, this book introduces eight...

GURPS Magic Items 1

17-01-2010 10:19 | Komentarze: 0
A catalog of hundreds of original and imaginative enchanted items for use in any campaign, from exotic trinkets to mighty artifacts. Categories include swords and weapons, armor, wizardly tools, thief's supplies, clothing, jewelry, healing tools, necromantic items, and curses, tricks, and traps.


GURPS Warehouse 23

17-01-2010 10:19 | Komentarze: 0
A book of wierd science, treasures, plot hooks, lies and things 'They' don't want you to have. The Ark of the Covenant rests in a crate next to the gold plates of Moroni and the dissected corpses of the Martian invaders. Frozen in ice you'll find the Jersey Devil, a Yeti, and a bacteria that can ea...

GURPS Special Ops, 2nd Ed.

17-01-2010 10:19 | Komentarze: 0
Military sourcebook. Roleplay behind-the-lines strikes, hostage rescue, guerrilla warfare, and other special ops missions. There's lots of detail on weaponry and information on the world.s top unconventional-warfare units . . . Rangers, Delta Force, Spetsnaz, SEALs, Special Air Service, Sayeret Matkal, and more.

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GURPS Warriors

17-01-2010 10:19 | Komentarze: 0
GURPS Warriors expands upon the template system introduced by GURPS guru Sean Dr. Kromm Punch in GURPS Wizards. Includes 29 warrior archetypes, along with templates and design advice allowing you to quickly and efficiently design your new warrior.

Each template comes with four original char...

GURPS Low Tech

17-01-2010 10:19 | Komentarze: 0
From the dawn of civilization (the Stone Age) to the Middle Ages . . . or in any fantasy game . . . GURPS Low-Tech is a universal resource for any campaign set before the age of gunpowder and the printing press. Detailed research and game ideas covering weapons, armor, vehicles, equipment, shelter, science, and civilizations.

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GURPS Scarlet Pimpernel

17-01-2010 10:19 | Komentarze: 0
Based on The Scarlet Pimpernel and its sequels by Baroness de Orczy, GURPS Scarlet Pimpernel is set in France during the darkest days of the Reign of Terror. Join the Pimpernel and his gallant crew as they outwit the Committee of Public Safety and its agent Chauvelin again and again. Aristocr...

GURPS Robots

17-01-2010 10:19 | Komentarze: 0
GURPS Robots contains detailed rules for designing, building and playing robots -- from the tiniest nanobots to the mightiest megabots. You can create cyborgs, androids, and even biomorphs -- deadly fluid-metal machines that can take any shape.

The advanced design rules are compatible with...


17-01-2010 10:19 | Komentarze: 0
From battlesuited space marines making an orbital drop to cinematic Japanese anime action featuring giant walking tanks piloted by beautiful alien princesses, GURPS Mecha covers the entire genre of mecha action. In the pages of Mecha you'll find:

An easy-to-follow step-by-step guide to buil...

GURPS Japan, 2nd Ed.

17-01-2010 10:19 | Komentarze: 0
GURPS worldbook for historical Japan based gaming.

Character templates for samurai, ninja, warrior priests, geisha, elemental sorcerers and more. Each template also features a sample character ready for adventure.

Racial packages for fox spirits, artifact spirits, long-necks and the vampiric ga...

GURPS Reign of Steel

17-01-2010 10:19 | Komentarze: 0
A worldbook for GURPS, Reign of Steel details mankind's struggle against his metal masters in a dark future. It is 2046 A.D. The robot revolt is over, and the machines have won.

Ruthless Artificial Intelligences have exterminated most of humanity, while the survivors are hunted like animals, or ...

GURPS Swashbucklers, 3rd Ed.

17-01-2010 10:19 | Komentarze: 0
Adventure in a World of Gallantry & Grace

Come to the age of the Swashbuckler, when the world was wide and fortunes could be made in an afternoon of smoking cannons and bloody cutlasses!

Swing from a chandelier into the fray, rapier in hand, dagger in teeth, and show the Cardinal's guards they ...

GURPS Martial Arts Adventures

17-01-2010 10:19 | Komentarze: 0

p3 Introduction by Jeff Koke.

p 4 Pawns of the Clonemaster by Chris McCubbin.

p 41 Dark Arena by C J Carella.

p 67 Rightful Possession by Stephen Dedman.

p99 New Martial Arts Rules by C J Carella.

Pure Mind. Calm Soul. Hands of Steel!

The indomitable martial artist is unique ...

GURPS Martial Arts, 2nd Ed.

17-01-2010 10:19 | Komentarze: 0
GURPS Martial Arts, 2nd Ed. covers over 50 different armed and unarmed fighting arts, including the historical and modern styles of both the East and the West, as well as fantasy and science fiction styles, presented in both realistic and cinematic forms. From the French fencing of swashbuckling cinema to Kendo down at the dojo, from Kung Fu at the Shaolin Temple to Savate on the piers of Marseilles.

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GURPS Spirits

17-01-2010 10:19 | Komentarze: 0
The creatures of the Other World are all around us. Some were once alive. Some were created by human imagination. And some are completely inhuman but thirst for our souls.

GURPS Spirits is a complete guide to the spirit realm and its inhabitants. It includes a catalog of spirits from around...


17-01-2010 10:19 | Komentarze: 0
When Greek historians first declared the Pyramids to be one of the Seven Wonders of the World, they had already been ancient for almost 3,000 years. The nameless Pharaoh confronted by Moses before the Exodus of the Hebrews from Egypt was only one out of an unbroken string of 200 living gods in that country. Tutankhamun, Cleopatra, Rameses, mummies, evil priests of Set: the names have resonated in the Western world for five millennia.

There's a lot of adventure to be found in 5,000 years..

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GURPS Horror GM's Screen

17-01-2010 10:18 | Komentarze: 0
Four cardstock pages are all that stand between you and your rabid players . . . On the front is the full-color art from the four Summer of Horror covers, by Christopher Shy. On the back is a selection of GURPS charts and tables chosen especially for the Horror GM, with special attention to Fright C...

GURPS Technomancer

17-01-2010 10:13 | Komentarze: 0
GURPS worldbook outlining an alternate world in which magic and technology both work? all too well.

On July 16, 1945, the first atomic bomb was detonated at Trinity Site in New Mexico. The explosion ripped a hole in the fabric of space. Doctor Oppenheimer's words I am become death, destroyer of wo...

GURPS Undead

17-01-2010 10:13 | Komentarze: 0
GURPS Undead covers everything from subtle hauntings to undead necromancers, from Gothic vampires to the brain-eating zombies of the B-movies. In this supplement you will find a history of the undead, guidelines for creating your own undead (including animals, plants, microbes and even vehicl...

GURPS Religion

17-01-2010 10:13 | Komentarze: 0
Delve into the mysteries of creation and divine power. Players can create gods from fantasy and myth, or design their own pantheon. Also covers design of clerical characters and rules for the magical powers granted to the faithful.

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GURPS Cyberpunk Adventures

17-01-2010 10:13 | Komentarze: 0
Winner of the Origins Award for Best Roleplaying Adventure of 1992.

The gritty world of GURPS Cyberpunk is filled with danger, violence and exotic beauty. This book presents three adventures that capture the dark essence of life in the streets of the all-too-near future. Each adventure offers chal...

GURPS Atomic Horror

17-01-2010 10:13 | Komentarze: 0
GURPS Atomic Horror contains everything you need to roleplay the sci-fi and horror movies of the 1950s. The campaign can be as scary as The Thing, as dramatic as The Day The Earth Stood Still, as strange Little Shop of Horrors or as goofy as Plan 9 From Outer Space -- the choice is yours. Characters can be square-jawed scientists and military men, heroic explorers, misunderstood teenagers, cold war spies and G-men, gangsters ... or just ordinary folks caught up in unearthly weirdness.

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GURPS Magic Items 3

17-01-2010 10:12 | Komentarze: 0
Intriguing and exciting artifacts for magical adventures. There are generic items, suitable for a range of settings, as well as creations specifically for popular game settings like GURPS Technomancer, GURPS Steampunk, and GURPS Warehouse 23.

Also included are several more weird and wonderful ways to create magic items, a dozen new guilds, organizations, and corporations involved in the magic item trade.

Requires GURPS Basic Set & GURPS Magic for full use.

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GURPS: Dinosaurs

17-01-2010 09:53 | Komentarze: 0
Sourcebook for introducing the terrible lizards of eons past to your roleplaying game! Hundreds of dinosaurs, described with complete scientific accuracy (the book has been approved by The Dinosaur Society!). Take a trip back to a time when the toughest player-characters went by another name -- Lunch.

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GURPS: Russia

17-01-2010 09:53 | Komentarze: 0
GURPS Russia presents the Russian world from its beginnings in the 10th century to its new beginnings in the early 18th. In this book, the GM will find complete details on the history, folklore, and daily life not of the Soviet Union or of the Imperial Age, but of medieval Russia - a culture that se...

GURPS Alternate Earths 2

17-01-2010 09:52 | Komentarze: 0
What if . . .
Imperial China had become an intercontinental power?

Islam had supplanted the influence of Christianity?

The Vikings had founded a world-spanning empire?

England had suppressed the American Revolution?

Monarchy hadn't gone out of fashion in Europe?

Alternate Earths 2 presents six more alternate histories from the authors of GURPS Alternate Earths -- including the lowdown on GURPS Time Travel's sinister Centrum!

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GURPS Modern Firepower

17-01-2010 09:52 | Komentarze: 0
A whole book of statistics and descriptions for the latest small arms and tactical equipment, filling the arms gap between High-Tech and Ultra-Tech. Here you'll find firearms (from handguns to support weapons), along with a wide variety of ammunition and accessories (such as extended magazines, scopes, and sound suppressors); body armor; and much more. A must have for any kind of modern-day action campaign.

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GURPS Vehicles Lite

17-01-2010 09:51 | Komentarze: 0
Ford, Sikorsky . . . You!
Become a modern-day vehicle mogul with GURPS Vehicles Lite, the 64-page stripped-down version of our comprehensive GURPS Vehicles rules system. Vehicles Lite concentrates on modern-day land vehicles (both wheeled and tracked) and helicopters, so the system is more accessible while still letting you build the most common (and most widely used) vehicles -- cars, tanks, motorcycles, helicopters, trucks, and more! Put Detroit to shame with GURPS Vehicles Lite!

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GURPS For Love of Mother-Not

17-01-2010 09:51 | Komentarze: 0
For use with GURPS Humanx

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GURPS Castle Falkenstein: The Ottoman Empire

17-01-2010 09:02 | Komentarze: 0
There are many empires in the fantasy-Victorian world of Castle Falkenstein . . . but none like the Ottoman Empire. GURPS Castle Falkenstein: The Ottoman Empire takes you to a land of ancient magicks, mad Sultans, deadly Djinn, and mazes of mysteries and plots. Stats are included for both the...

GURPS Middle Ages 1, 2nd Ed.

17-01-2010 09:02 | Komentarze: 0
Welcome to the age of chivalry, fealty and piety. GURPS Middle Ages 1 takes you to the rich, dark world of medieval England, where knights fight for King and God, nobles trade favors and treachery, and peasants work the land.

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GURPS Fantasy Folk, 2nd Ed.

17-01-2010 09:01 | Komentarze: 0
Fantasy Races for Fantasy Roleplay - Creation and pre-made fantasy races for the GURPS role-play system.

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GURPS Cliffhangers, 2nd Ed.

17-01-2010 09:00 | Komentarze: 0
GURPS sourcebook covering the era 1925-1939, with an emphasis on pulp adventure.

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IST Kingston

17-01-2010 09:00 | Komentarze: 0
For use with GURPS Supers

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17-01-2010 09:00 | Komentarze: 0
Sourcebook for modern day policing

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GURPS ScreamPunk

17-01-2010 01:37 | Komentarze: 0
Take the Origins Award-winning GURPS Steampunk (Best Roleplaying Supplement, 2000), mix in the gruesome nightmares of horror roleplaying, and voila . . . GURPS Screampunk! This 32-page mini-sourcebook packs maximum roleplaying punch for a minimum price.

Warning: Contained in this slender volume are Horrors so great that Unmarried women, or those in Delicate Condition, should read with Great Caution, and Protective Eye Wear if available.

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GURPS Steampunk

17-01-2010 01:36 | Komentarze: 0
This book combines the mood of cyberpunk with the setting of an alternate Industrial Age, where computers run on steam power, walking colossi stalk the battlefields, flying ironclads rule the skies, and science is the new frontier. It covers the real events, politics, and personalities of the Indust...

GURPS Ultra-Tech 2

17-01-2010 01:36 | Komentarze: 0
Tech offers a wide variety of new science-fiction personal equipment, along with rules for building combined gadgets, variant-technology campaigns and more!

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GURPS The Prisoner

17-01-2010 01:36 | Komentarze: 0
This is the authorized roleplaying worldbook for The Prisoner, the classic British series starring Patrick McGoohan. It describes The Village and its inhabitants, both wardens and prisoners. It also covers the weird science available to No. 2 (the Chairman of The Village), and tells how to prepare a...

GURPS Fantasy II: Adventures in the Mad Lands

17-01-2010 01:21 | Komentarze: 0
Includes poster map

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GURPS Lensman

17-01-2010 12:49 | Komentarze: 0
The Galactic Patrol is the army and police force of the Civilization that fills two galaxies. Its prime agents are the Lensmen . . . Incorruptible, powerfully psionic, ready for anything. They stand between Civilization and the ancient evil of Eddore. The Eddorians infiltrate with drugs, crime and c...

GURPS Faerie

17-01-2010 12:50 | Komentarze: 0
Everything you ever wanted to know about the Fair Folk can be found in this comprehensive GURPS supplement featuring a complete guide to faeries of the world, plus templates for many variants, details on faerie magic, and numerous campaign settings. Keep cold iron and Scripture close to hand, believe the opposite of what you hear, and don't trust anything you see! And, whatever you do, don't eat their food!

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GURPS Covert Ops

17-01-2010 12:50 | Komentarze: 0
Assassins, saboteurs, and terrorists have been with us throughout history. GURPS: Covert Ops features a comprehensive catalog of the tools of the trade, and includes a guide to defenses and countermeasures, templates for agents in any setting, profiles on organizations, and setting suggestions for covert operations in historical, science-fiction, and fantasy contexts.

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17-01-2010 12:52 | Komentarze: 0
From small-town crisis units to the FBI's Hostage Rescue Team, from the urban sprawl of Berlin to the mountainous wilds of Idaho, GURPS SWAT covers the dangerous world of tactical police operations. Serve a warrant on a dangerous meth lab, protect a judge whose life is threatened, rescue host...

GURPS Age of Napoleon

17-01-2010 12:53 | Komentarze: 0
Very rarely, one man defines the time in which he lives. One such man was Napoleon Bonaparte, and his ambition shaped the face of a continent. From humble beginnings in Corsica to ignominious defeat in Russia and at Waterloo, Napoleon was the sun around which Europe revolved.

Now GURPS brings th...

Conan and the Queen of the Black Coast

17-01-2010 12:53 | Komentarze: 0
Allies, swordmates, lovers . . . There were no two deadlier pirates in the Hyborian Age than Conan of Cimmeria, destined to be the greatest hero of his time, and B?lít, savage ruler of the southern buccaneers! Together, they were Conan and the Queen of the Black Coast.

Now they face the s...

GURPS I.S.T. - International Super Teams

17-01-2010 12:53 | Komentarze: 0
Welcome to the super-powered world of the U.N. International Super Teams! Charged with enforcing the 1982 edicts banning strategic nuclear weapons and military super-squads, the ISTs are the U.N.'s premier peace-keeping forces -- well-funded and well-equipped elite troops composed of the best and br...

GURPS Fantasy Adventures

17-01-2010 12:53 | Komentarze: 0
Get ready to experience four of the most challenging and exciting adventures ever designed for GURPS. Each adventure unfolds to reveal dangerous villains, intricate plots, and magical conundrums (not to mention riotous comedy) -- all with high action and a suspenseful climax:

Fighters of the Purp...


17-01-2010 12:55 | Komentarze: 0
You're in the Ice Age, where mankind battles for survival. The weather is harsh. Gigantic beasts, and your own savage cousins, surround you on every side. You have no Uzis or bulletproof vests, no automobiles, no penicillin, not even as much as a match (or a Fire spell). You have only your wits and the weapons you can make by hand.

Can you survive?

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Zombietown U.S.A.

17-01-2010 23:22 | Komentarze: 0
Black Lake, California, the idyllic small town you've always dreamed of . . . Clean air, sparkling water and a scenic countryside ? friendly townfolk and an easy life style . . . A perfect haven where everything is beautiful and peaceful!
There's the mayor who doesn't remember hiring the i...

Flight 13

17-01-2010 23:26 | Komentarze: 0
Suddenly, the routine of air travel becomes anything but routine. Only the wits and courage of the passengers, and the minimal equipment they can carry, give any chance for survival in a world gone mad. Flight 13 is a mystery adventure for the GURPS system. It requires only the GURPS Basic Se...

GURPS Dragons

17-01-2010 23:29 | Komentarze: 0
Dragons! The most fabulous of all fabulous beasts. Throughout history, around the world, tales of fire-breathing monsters have stirred awe and terror. Now . . . play a dragon. Take to the air with prodigious wingbeats, soaring effortlessly for hundreds of miles. Terrify your foes with fire, claws, and teeth. Gather your hoard. Study ancient lore and magic . . . and take human form to walk in the world of men!

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GURPS Time Travel Adventures

17-01-2010 23:33 | Komentarze: 0
Time and dimension unfold only for the bravest adventurers. Step into history and visit Egypt during the building of the Great Pyramid. Travel on the most famous steam liner of all time -- the Titanic! Or journey to an alternate Earth, rich with magic and populated by demons, vampires and worse . . ...

GURPS Infinite Worlds

18-01-2010 09:29 | Komentarze: 0
The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and they want to rule them all. The Infinity Patrol must deal with their ruth...

GURPS Banestorm

18-01-2010 09:37 | Komentarze: 0
Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm!

Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now hu...


18-01-2010 09:40 | Komentarze: 0
Now updated for GURPS Fourth Edition, this is the ultimate toolkit for any campaign between the stars. Explore options for space travel and technology, from the realistic to the miraculous. Design alien races and monsters. Create campaigns of every style, from science fantasy to space opera to star ...

GURPS Powers

18-01-2010 09:41 | Komentarze: 0
Save the World . . . or Destroy It!

GURPS Powers is the ultimate book for the ultimate characters in the new Fourth Edition of GURPS! Here's everything you need to create every kind of amazing, off-the-chart superhero you can imagine . . . as well as amazing wizards, wuxia fighters, shaman...

GURPS Black Ops

20-07-2010 21:38 | Komentarze: 0
Wrestle enraged gargoyles on rain-slick ledges high over dark city streets! Endure the rew psychic fury of the dreaded soul dog! Above all, watch out for the insidious Greys, as they kidnap human women and steer the destiny of entire nations!

Our only defense against these terrifying foes is the ...

GURPS Third Edition, Revised

20-07-2010 21:52 | Komentarze: 0
GURPS is the most flexible roleplaying system ever created. With just this Basic Set, you can adventure in any world you can imagine. Rules are included for all types of weapons from clubs to lasers... for wizards and magic, with more than 100 spells... for psionic powers.

No more switchin...

GURPS Castle Falkenstein

13-03-2011 14:08 | Komentarze: 0
Imagine a world very much like 19th-century Earth, but with wizards and swashbuckling heroes... and Dragons and Faerie! A world where Kabbalistic magic meets steam-powered technology against the backdrop of imperial intrigue, and where the writings of Doyle, Shelley, Verne, and their contemporaries ...


Transhuman Space: Transhuman Mysteries

Transhuman Space: Transhuman Mysteries

17-06-2011 14:47 | Tomasz 'Gnomasz' Dunal
Ukazał się dodatek do opartej na GURPS-ie serii Transhuman Space, zatytułowany Transhuman Mysteries. Jest to przewodnik po prowadzeniu sesji detektywistycznych w świecie 2100 roku. » więcej
Pyramid #3/32: Fears of Days Past

Pyramid #3/32: Fears of Days Past

23-06-2011 22:46 | Tomasz 'Gnomasz' Dunal
Ukazał się kolejny numer magazynu Pyramid, kierowanego szczególnie do graczy GURPS-a. Czerwcowy numer skupia się na lękach minionych epok, między innymi nieznanych potworach, kontroli umysłów i samej naturze.
Na zachętę dostępny jest darmowy fragment magazynu. » więcej
Podsumowanie grudnia 2020 w Steve Jackson Games

Podsumowanie grudnia 2020 w Steve Jackson Games

06-01-2021 11:10 | Szymon 'Kaworu92' Brycki | Komentarze: 0

Wydawnictwo Steve Jackson Games opublikowało na swojej grupie mailingowej podsumowanie grudnia 2020 i plany na najbliższą przyszłość. 

» więcej
GURPS Horror Magic już dostępny

GURPS Horror Magic już dostępny

01-03-2021 21:05 | Szymon 'Kaworu92' Brycki | Komentarze: 2

Jak można przeczytać na oficjalnej grupie mailingowej systemu RPG GURPS, ukazał się nowy suplement zatytułowany GURPS Magical Styles: Horror Magic. Rozszerzenie ma dostosowywać standardową magię gry fabularnej do takiej, która bardziej pasuje do horrorów, sesji o tajemnicach i takich, w których występuje okultystyczna dziwność. Dodatek kosztuje 5 dolarów i ma 14 stron.

Girl Genius Sourcebook and Roleplaying Game już dostępne

Girl Genius Sourcebook and Roleplaying Game już dostępne

27-08-2021 21:34 | Szymon 'Kaworu92' Brycki | Komentarze: 0

W sklepie internetowym DriveThruRPG można już zakupić podręcznik Girl Genius Sourcebook and Roleplaying Game w wersji prerelease. Bazuje on na popularnym komiksie internetowym i jest w pełni kompatybilny z 4 edycją GURPS-a, będąc jednocześnie samodzielną grą.