Digital Web
Dodał: nimdil
Tytuł: Digital Web
Linia wydawnicza: Mage: the Ascension
Autorzy: Daniel Greenberg, Harry L. Heckel, Darren McKeeman, John Cooper, Jonathan Sill, Heather Heckel, Lee Chen
Okładka: John Zeleznik
Wydawca oryginału: White Wolf
Data wydania oryginału: 1994
Miejsce wydania oryginału: USA
Liczba stron: 112
Oprawa: miękka
Format: a4
ISBN-10: 1-56504-106-2
Numer katalogowy: WW 04004
Silken Threads of Thought... Between the leyboard and the mind lies the Digital Web, a Net of virtual reality spinning in an endless loop of format and creation. Fed by Quintessance and shaped by the Awakenedm this unexplored Realm of living thought forms the newest frontier in the Ascension War. Weave Tapestries of Reality The Traditions, Nephandi and Technocracy wage a covert war for this new reality - a war hedged by the guidelines of the Realms and haunted by the threat of "whiteout." Wise mages tread cleverly and carefully. Digital Web is a sourcebook for Mage: The Ascension, covering the vast expanse of the VR Net. This book includes:
Linia wydawnicza: Mage: the Ascension
Autorzy: Daniel Greenberg, Harry L. Heckel, Darren McKeeman, John Cooper, Jonathan Sill, Heather Heckel, Lee Chen
Okładka: John Zeleznik
Wydawca oryginału: White Wolf
Data wydania oryginału: 1994
Miejsce wydania oryginału: USA
Liczba stron: 112
Oprawa: miękka
Format: a4
ISBN-10: 1-56504-106-2
Numer katalogowy: WW 04004
Silken Threads of Thought... Between the leyboard and the mind lies the Digital Web, a Net of virtual reality spinning in an endless loop of format and creation. Fed by Quintessance and shaped by the Awakenedm this unexplored Realm of living thought forms the newest frontier in the Ascension War. Weave Tapestries of Reality The Traditions, Nephandi and Technocracy wage a covert war for this new reality - a war hedged by the guidelines of the Realms and haunted by the threat of "whiteout." Wise mages tread cleverly and carefully. Digital Web is a sourcebook for Mage: The Ascension, covering the vast expanse of the VR Net. This book includes:
- New rules for the virtual reality Realms, including magick ratings, formatting, combat and "whiteout," the systems crash caused by Paradox.
- The Spy's Demise, a BBS speakeasy where Sleepers and Cybernauts chat, conspire and plan.
- Two ready-to-run tales set in the Net Realms, plus crossover suggestions for Werewolf and Vampire.