13th Age (Kickstarter Beta Edition)
Dodał: Andman
Tytuł: 13th Age (Kickstarter Beta Edition)
Linia wydawnicza: 13th Age, d20 System
Autor: Rob Heinsoo, Jonathan Tweet
Ilustracje: Lee Moyer, Aaron McConnell
Wydawca oryginału: Pelgrane Press, Fire Opal Media
Data wydania oryginału: wrzesień 2012
Liczba stron: 278
Oprawa: PDF
Format: 216x279 mm
ISBN-10: brak
13th Age is an OGL d20 game that’s built to help your campaign generate good stories. As a 13th Age Game Master (GM), use the icons and other story features presented in these rules to help set up and drive the campaign.
It used to be that if you wanted to play a game that intentionally engaged the players at the level of character and story, you had to play a non-d20 game. Other games had vampire clans or heroic cults to connect the characters to the campaign. Other games redefined dice rolling as not merely simulation but also as drama. Other games gave GMs the tools to customize their campaigns. They gave players creative flexibility and dramatic authority. With 13th Age, you can play an OGL campaign that uses story-oriented tricks that other games have used for years.
(from introduction)
Linia wydawnicza: 13th Age, d20 System
Autor: Rob Heinsoo, Jonathan Tweet
Ilustracje: Lee Moyer, Aaron McConnell
Wydawca oryginału: Pelgrane Press, Fire Opal Media
Data wydania oryginału: wrzesień 2012
Liczba stron: 278
Oprawa: PDF
Format: 216x279 mm
ISBN-10: brak
13th Age is an OGL d20 game that’s built to help your campaign generate good stories. As a 13th Age Game Master (GM), use the icons and other story features presented in these rules to help set up and drive the campaign.
It used to be that if you wanted to play a game that intentionally engaged the players at the level of character and story, you had to play a non-d20 game. Other games had vampire clans or heroic cults to connect the characters to the campaign. Other games redefined dice rolling as not merely simulation but also as drama. Other games gave GMs the tools to customize their campaigns. They gave players creative flexibility and dramatic authority. With 13th Age, you can play an OGL campaign that uses story-oriented tricks that other games have used for years.
(from introduction)